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A numeric character reference refers to a character by its Universal Character Set/Unicode code point, and a character entity reference refers to a character by a predefined name. A numeric character reference uses the format &#nnnn; or &#xhhhh; where nnnn is the code point in decimal form, and hhhh is the code point in hexadecimal form.
Syntax highlighting and indent style are often used to aid programmers in recognizing elements of source code. This Python code uses color-coded highlighting. In computer science, the syntax of a computer language is the rules that define the combinations of symbols that are considered to be correctly structured statements or expressions in ...
Codon is a language with an ahead-of-time (AOT) compiler, that (AOT) compiles a statically-typed Python-like language with "syntax and semantics are nearly identical to Python's, there are some notable differences" [149] e.g. it uses 64-bit machine integers, for speed, not arbitrary like Python, and it claims speedups over CPython are usually ...
Many computer languages require that a hexadecimal number be marked with a prefix or suffix (or both) to identify it as a number. Sometimes the prefix or suffix is used as part of the word. The C programming language uses the "0x" prefix to indicate a hexadecimal number, but the "0x" is usually ignored when people read such values as words.
The reserved code points (the "holes") in the alphabetic ranges up to U+1D551 duplicate characters in the Letterlike Symbols block. In order, these are ℎ / ℬ ℰ ℱ ℋ ℐ ℒ ℳ ℛ / ℯ ℊ ℴ / ℭ ℌ ℑ ℜ ℨ / ℂ ℍ ℕ ℙ ℚ ℝ ℤ.
Python sets are very much like mathematical sets, and support operations like set intersection and union. Python also features a frozenset class for immutable sets, see Collection types. Dictionaries (class dict) are mutable mappings tying keys and corresponding values. Python has special syntax to create dictionaries ({key: value})
These characters allow any polynomial, chemical and certain other equations to be represented in plain text without using any form of markup like HTML or TeX. The World Wide Web Consortium and the Unicode Consortium have made recommendations on the choice between using markup and using superscript and subscript characters:
"3", Amendment of the part concerning the Korean characters in ISO/IEC 10646-1:1998 amendment 5 (Cover page and outline of proposal L2/99-380), 1999-12-07 L2/99-382 Whistler, Ken (1999-12-09), "2.3", Comments to accompany a U.S. NO vote on JTC1 N5999, SC2 N3393, New Work item proposal (NP) for an amendment of the Korean part of ISO/IEC 10646-1:1993