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  2. Educational game - Wikipedia

    en.wikipedia.org/wiki/Educational_game

    Educational games are games explicitly designed with educational purposes, or which have incidental or secondary educational value. All types of games may be used in an educational environment, however educational games are games that are designed to help people learn about certain subjects, expand concepts, reinforce development, understand a historical event or culture, or assist them in ...

  3. Educational video game - Wikipedia

    en.wikipedia.org/wiki/Educational_video_game

    A VTech educational video game. An educational video game is a video game that provides learning or training value to the player. Edutainment describes an intentional merger of video games and educational software into a single product (and could therefore also comprise more serious titles sometimes described under children's learning software).

  4. Category:Educational games - Wikipedia

    en.wikipedia.org/wiki/Category:Educational_games

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us; Help; Learn to edit; Community portal; Recent changes; Upload file

  5. Agency for Language Development and Cultivation - Wikipedia

    en.wikipedia.org/wiki/Agency_for_Language...

    The Agency for Language Development and Cultivation (Indonesian: Badan Pengembangan dan Pembinaan Bahasa), formerly the Language and Book Development Agency (Badan Pengembangan Bahasa dan Perbukuan) and the Language Centre (Pusat Bahasa), is the institution responsible for standardising and regulating the Indonesian language as well as maintaining the indigenous languages of Indonesia.

  6. MNCTV - Wikipedia

    en.wikipedia.org/wiki/MNCTV

    In 1995, TPI moved to Gate II Taman Mini Indonesia Indah in East Jakarta, with the opening of new studios as part of the celebrations of 50 years of nationhood. In late 1997, the channel retired the original branding name in favour of the on-air name "Televisi Keluarga Indonesia" ("The Indonesian Family Channel") which introduced in early 1996.

  7. Video games in Indonesia - Wikipedia

    en.wikipedia.org/wiki/Video_games_in_Indonesia

    Approximately 56% of PC game players in Indonesia are males, with the 21–35 age group making up the largest demographic. [11] According to Euromonitor, Sony consoles are the most popular with a 60.6% market share followed by Microsoft and Nintendo. [7] Mobile games make up the majority of the revenues, with a 52% revenue share in 2015. [12]

  8. Traditional games in Indonesia - Wikipedia

    en.wikipedia.org/wiki/Traditional_games_in_Indonesia

    Traditional games in Indonesia are games commonly played by Indonesian children and have roots / acculturated to the Indonesian native culture. Indonesian parents often using traditional games to educate their children about character building. [1] As a result, nearly all children in the era before the 1990s play traditional games.

  9. Keimin Bunka Shidōsho - Wikipedia

    en.wikipedia.org/wiki/Keimin_Bunka_Shidōsho

    Keimin Bunka Shidōsho Office in Djakarta. Keimin Bunka Shidōsho (啓民文化指導所, lit."Cultural Enlightenment and Guidance Center", but more correctly "Institute for People's Education and Cultural Guidance", Indonesian: Poesat Keboedajaan) was a Japanese-sponsored art and cultural institution in the Dutch East Indies during the Japanese Occupation in World War II.

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