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  2. Artificial intelligence in video games - Wikipedia

    en.wikipedia.org/wiki/Artificial_intelligence_in...

    Game playing was an area of research in AI from its inception. One of the first examples of AI is the computerized game of Nim made in 1951 and published in 1952. Despite being advanced technology in the year it was made, 20 years before Pong, the game took the form of a relatively small box and was able to regularly win games even against highly skilled players of the game. [1]

  3. General game playing - Wikipedia

    en.wikipedia.org/wiki/General_game_playing

    General game playing (GGP) is the design of artificial intelligence programs to be able to play more than one game successfully. [1] [2] [3] For many games like chess, computers are programmed to play these games using a specially designed algorithm, which cannot be transferred to another context.

  4. Machine learning in video games - Wikipedia

    en.wikipedia.org/.../Machine_learning_in_video_games

    Chess is a turn-based strategy game that is considered a difficult AI problem due to the computational complexity of its board space. Similar strategy games are often solved with some form of a Minimax Tree Search. These types of AI agents have been known to beat professional human players, such as the historic 1997 Deep Blue versus Garry ...

  5. People not AI will make games, PlayStation boss says - AOL

    www.aol.com/people-not-ai-games-playstation...

    The firm also faced criticism over the £699.99 price tag for its new PlayStation 5 Pro console - hardware capable of playing games at higher fidelity. The firm's two-person leadership model has ...

  6. Category:Game artificial intelligence - Wikipedia

    en.wikipedia.org/wiki/Category:Game_artificial...

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us; Donate; Help; Learn to edit; Community portal; Recent changes; Upload file

  7. Game Description Language - Wikipedia

    en.wikipedia.org/wiki/Game_Description_Language

    The goal of GDL is to allow the development of AI agents capable of general game playing. It is part of the General Game Playing Project at Stanford University. GDL is a tool for expressing the intricacies of game rules and dynamics in a form comprehensible to AI systems through a combination of logic-based constructs and declarative principles ...

  8. OpenAI Five - Wikipedia

    en.wikipedia.org/wiki/OpenAI_Five

    OpenAI Five is a computer program by OpenAI that plays the five-on-five video game Dota 2.Its first public appearance occurred in 2017, where it was demonstrated in a live one-on-one game against the professional player Dendi, who lost to it.

  9. List of programming languages for artificial intelligence

    en.wikipedia.org/wiki/List_of_programming...

    In the context of AI, it is particularly used for embedded systems and robotics. Libraries such as TensorFlow C++, Caffe or Shogun can be used. [1] JavaScript is widely used for web applications and can notably be executed with web browsers. Libraries for AI include TensorFlow.js, Synaptic and Brain.js. [6]