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A secant ogive of sharpness = / = The ogive shape of the Space Shuttle external tank Ogive on a 9×19mm Parabellum cartridge. An ogive (/ ˈ oʊ dʒ aɪ v / OH-jyve) is the roundly tapered end of a two- or three-dimensional object. Ogive curves and surfaces are used in engineering, architecture, woodworking, and ballistics.
Analogies between the hanging chains and standing structures: an arch and the dome of Saint Peter's Basilica in Rome (Giovanni Poleni, 1748). In architecture, the funicular curve (also funicular polygon, funicular shape, from the Latin: fūniculus, "of rope" [1]) is an approach used to design the compression-only structural forms (like masonry arches) using an equivalence between the rope with ...
A building's surface detailing, inside and outside, often includes decorative moulding, and these often contain ogee-shaped profiles—consisting (from low to high) of a concave arc flowing into a convex arc, with vertical ends; if the lower curve is convex and higher one concave, this is known as a Roman ogee, although frequently the terms are used interchangeably and for a variety of other ...
Some types of self-intersecting polygons are: the crossed quadrilateral, with four edges the antiparallelogram, a crossed quadrilateral with alternate edges of equal length the crossed rectangle, an antiparallelogram whose edges are two opposite sides and the two diagonals of a rectangle, hence having two edges parallel; Star polygons
In geometry, a generalized polygon can be called a polygram, and named specifically by its number of sides. All polygons are polygrams, but they can also include disconnected sets of edges, called a compound polygon. For example, a regular pentagram, {5/2}, has 5 sides, and the regular hexagram, {6/2} or 2{3}, has 6 sides divided into two ...
Common geometric primitive extensions include: three-dimensional coordinates for points, lines, and polygons; a fourth "dimension" to represent a measured attribute or time; curved segments in lines and polygons; text annotation as a form of geometry; and polygon meshes for three-dimensional objects.
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In geometry, a bigon, [1] digon, or a 2-gon, is a polygon with two sides and two vertices.Its construction is degenerate in a Euclidean plane because either the two sides would coincide or one or both would have to be curved; however, it can be easily visualised in elliptic space.
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