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Donkey Kong Country 2: Diddy's Kong Quest [b] is a 1995 platform video game developed by Rare and published by Nintendo for the Super Nintendo Entertainment System (SNES). It was released on 21 November 1995 in Japan, 4 December in North America, and 14 December in Europe.
GameShark is the brand name of a line of video game cheat cartridges and other products for a variety of console video game systems and Windows-based computers. Since January 23rd, 2003, the brand name has been owned by Mad Catz , which marketed GameShark products for the Sony PlayStation , Xbox , and Nintendo game consoles.
Donkey Kong Land 2 stars Diddy Kong and Dixie Kong in their quest to rescue Donkey Kong from Kaptain K. Rool and the Kremling Krew.While its stage names and world themes are borrowed from Donkey Kong Country 2: Diddy's Kong Quest (except for Castle Crush, which became Dungeon Danger, and Haunted Hall, which became Krazy Koaster), the level designs are different.
It is extensively based on Donkey Kong Country 2, but due to the limitations of the Game Boy system, it is missing several features and has radically different level designs. [78] The graphics are enhanced if the player plays via the Super Game Boy. [1]
Donkey Kong Country [b] is a 1994 platform game developed by Rare and published by Nintendo for the Super Nintendo Entertainment System (SNES). It is a reboot of Nintendo's Donkey Kong franchise and follows the gorilla Donkey Kong and his nephew Diddy Kong as they set out to recover their stolen banana hoard from the crocodile King K. Rool and his army, the Kremlings.
Rare Replay is a 2015 compilation of 30 video games from the 30-year history of developers Rare and its predecessor, Ultimate Play the Game.The emulated games span multiple genres and consoles—from the ZX Spectrum in 1983 to the Xbox 360 in 2008—and retain the features and errors of their original releases with minimal edits.
Chances are, if you're reading this, you're either new to the wild, unforgiving (but rewarding) world of StarCraft 2.Either you fit in that category or you just plain stink at the game.
Returns was designed for Donkey Kong Country fans, [15] and the team spent the first week of development playing the SNES games to gather inspiration. [9] Retro sought to carry memorable elements—such as side-scrolling gameplay, barrel cannons, and minecart sequences—while refining them to create a new experience, [ 16 ] and continue the ...