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Snap, [6] or jounce, [2] is the fourth derivative of the position vector with respect to time, or the rate of change of the jerk with respect to time. [4] Equivalently, it is the second derivative of acceleration or the third derivative of velocity, and is defined by any of the following equivalent expressions: = ȷ = = =.
In geometry, a position or position vector, also known as location vector or radius vector, is a Euclidean vector that represents a point P in space. Its length represents the distance in relation to an arbitrary reference origin O , and its direction represents the angular orientation with respect to given reference axes.
In mathematics and physics, a vector space (also called a linear space) is a set whose elements, often called vectors, can be added together and multiplied ("scaled") by numbers called scalars. The operations of vector addition and scalar multiplication must satisfy certain requirements, called vector axioms.
In physics and geometry, there are two closely related vector spaces, usually three-dimensional but in general of any finite dimension. Position space (also real space or coordinate space) is the set of all position vectors r in Euclidean space, and has dimensions of length; a position vector defines a point in space.
What is the term used for the third derivative of position? Archived 2016-11-30 at the Wayback Machine, description of jerk in the Usenet Physics FAQ Archived 2011-06-23 at the Wayback Machine; Mathematics of Motion Control Profiles Archived 2020-10-02 at the Wayback Machine; Elevator-Ride-Quality Archived 2022-03-28 at the Wayback Machine
Orbital position vector, orbital velocity vector, other orbital elements. In astrodynamics and celestial dynamics, the orbital state vectors (sometimes state vectors) of an orbit are Cartesian vectors of position and velocity that together with their time () uniquely determine the trajectory of the orbiting body in space.
Position, when thought of as a displacement from an origin point, is a vector: a quantity with both magnitude and direction. [9]: 1 Velocity and acceleration are vector quantities as well. The mathematical tools of vector algebra provide the means to describe motion in two, three or more dimensions.
The first Frenet-Serret formula holds by the definition of the normal N and the curvature κ, and the third Frenet-Serret formula holds by the definition of the torsion τ. Thus what is needed is to show the second Frenet-Serret formula. Since T, N, B are orthogonal unit vectors with B = T × N, one also has T = N × B and N = B × T.