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  2. Design thinking - Wikipedia

    en.wikipedia.org/wiki/Design_thinking

    The term design thinking has been used to refer to a specific cognitive style (thinking like a designer), a general theory of design (a way of understanding how designers work), and a set of pedagogical resources (through which organisations or inexperienced designers can learn to approach complex problems in a designerly way).

  3. The Magical Number Seven, Plus or Minus Two - Wikipedia

    en.wikipedia.org/wiki/The_Magical_Number_Seven...

    The Magical Number Seven, Plus or Minus Two: Some Limits on Our Capacity for Processing Information" [1] is one of the most highly cited papers in psychology. [ 2 ] [ 3 ] [ 4 ] It was written by the cognitive psychologist George A. Miller of Harvard University 's Department of Psychology and published in 1956 in Psychological Review .

  4. Natural design - Wikipedia

    en.wikipedia.org/wiki/Natural_Design

    [5] [6] [7] Natural design is design-without-a-designer, in the same sense that natural selection is selection-without-a-selector. Design is a term we use to refer to a matching of form and function, and we can recognize the presence of design independently of the cause of that design:

  5. The Design of Everyday Things - Wikipedia

    en.wikipedia.org/wiki/The_Design_of_Everyday_Things

    The Seven Stages of relationship can be broken down into 4 main principles of good design: Visibility - By looking, the user can tell the state of the device and the alternatives for action. A Good Conceptual Model - The designer provides a good conceptual model for the user, with consistency in the presentation of operations and results and a ...

  6. Emotional Design - Wikipedia

    en.wikipedia.org/wiki/Emotional_Design

    Another example of emotional design at Starbucks is the use of distinctive and recognizable branding elements, such as the green logo, the mermaid icon, and the signature cup design. These elements create a sense of familiarity and loyalty among customers, who often associate the Starbucks brand with a certain lifestyle or personality.

  7. Behavioural design - Wikipedia

    en.wikipedia.org/wiki/Behavioural_design

    Design for behaviour change developed from work on design psychology (also: behavioural design) conducted by Don Norman in the 1980s. [3] Norman’s ‘psychology of everyday things’ introduced concepts from ecological psychology and human factors research to designers, such as affordances, constraint feedback and mapping. They have provided ...

  8. Visual hierarchy - Wikipedia

    en.wikipedia.org/wiki/Visual_hierarchy

    A representation of hierarchical feature extraction and combination in the visual system. Visual hierarchy, according to Gestalt psychology, is a pattern in the visual field wherein some elements tend to "stand out," or attract attention, more strongly than other elements, suggesting a hierarchy of importance. [1]

  9. Embodied design - Wikipedia

    en.wikipedia.org/wiki/Embodied_design

    Embodied design grows from the idea of embodied cognition: that the actions of the body can play a role in the development of thought and ideas. [ 1 ] [ 2 ] Embodied design brings mathematics to life; studying the effects of the body on the mind, researchers learn how to design objects and activities for learning. [ 3 ]