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  2. Xanathar's Guide to Everything - Wikipedia

    en.wikipedia.org/wiki/Xanathar's_Guide_to_Everything

    ISBN. 978-0-7869-6612-7. Xanathar's Guide to Everything is a sourcebook published in 2017 for the 5th edition of the Dungeons & Dragons fantasy role-playing game. It acts as a supplement to the 5th edition Dungeon Master's Guide and the Player's Handbook .

  3. List of Forgotten Realms modules and sourcebooks - Wikipedia

    en.wikipedia.org/wiki/List_of_Forgotten_Realms...

    Translated into German and reviewed in Envoyer magazine #39. Aurora's Whole Realms Catalog (1992) Cormyr (1994) - Translated into German and reviewed in Envoyer magazine #26. Demihuman Deities (1998) Drizzt Do'Urden's Guide to the Underdark (1999) Drizzt Do'Urden's Guide to the Underdark was published by Wizards of the Coast, written by Eric L ...

  4. List of Eberron modules and sourcebooks - Wikipedia

    en.wikipedia.org/wiki/List_of_Eberron_modules...

    Eberron Player's Guide (June 2009, ISBN 978-0-7869-5100-0) is core D&D game supplement, providing campaign rules and details for player characters in Eberron using 4th Edition Dungeons & Dragons. It provides rules for 3 player races – Changelings, Kalashtar and Warforged; and a new class – the artificer. The book is designed to be useful ...

  5. Player's Handbook - Wikipedia

    en.wikipedia.org/wiki/Player's_Handbook

    The Advanced Dungeons & Dragons 2nd edition Player's Handbook was a 256-page hardcover book written by David "Zeb" Cook and released in 1989. [5] [18] [19] The original cover art is by Jeff Easley, and the book featured eight full-page illustrations in color, [5] as well as other interior illustrations by Douglas Chaffee, Larry Elmore, Craig Farley, John and Laura Lakey, Erik Olson, Jack ...

  6. List of Dungeons & Dragons rulebooks - Wikipedia

    en.wikipedia.org/wiki/List_of_Dungeons_&_Dragons...

    In the Dungeons & Dragons (D&D) fantasy role-playing game, rule books contain all the elements of playing the game: rules to the game, how to play, options for gameplay, stat blocks and lore of monsters, and tables the Dungeon Master or player would roll dice for to add more of a random effect to the game. Options for gameplay mostly involve ...

  7. List of Pathfinder books - Wikipedia

    en.wikipedia.org/wiki/List_of_Pathfinder_books

    Pathfinder Chronicles: Guide to Absalom: December 2008 64 978-1-60125-141-1: Paperback PZO9205 Owen K.C. Stephens Pathfinder Chronicles: Dragons Revisited: March 2009 64 978-1-60125-165-7: Paperback PZO9207 Mike McArtor Pathfinder Chronicles: Dark Markets: A Guide to Katapesh: April 2009 64 978-1-60125-166-4: Paperback PZO9208 Stephen S. Greer ...

  8. Dungeon Master's Guide - Wikipedia

    en.wikipedia.org/wiki/Dungeon_Master's_Guide

    The Dungeon Master's Guide ( DMG[ 1] or DM's Guide; in some printings, the Dungeon Masters Guide or Dungeon Master Guide) is a book of rules for the fantasy role-playing game Dungeons & Dragons. The Dungeon Master's Guide contains rules concerning the arbitration and administration of a game, and is intended for use by the game's Dungeon Master.

  9. The Pathfinder series - Wikipedia

    en.wikipedia.org/wiki/The_Pathfinder_series

    The Pathfinder series. The Pathfinder series is a completed series of novels by Orson Scott Card that is notable for its unusual fusion of the themes of science fiction and fantasy, with some elements of historical fiction. [ 1] One significant aspect of the Pathfinder series is its uniquely complex but well documented set of time travel rules.