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  2. Inkscape - Wikipedia

    en.wikipedia.org/wiki/Inkscape

    Inkscape. Inkscape is a free and open-source vector graphics editor for traditional Unix-compatible systems such as GNU / Linux, BSD derivatives and Illumos, as well as Windows and macOS. It offers a rich set of features and is widely used for both artistic and technical illustrations such as cartoons, clip art, logos, typography, diagramming ...

  3. Blender (software) - Wikipedia

    en.wikipedia.org/wiki/Blender_(software)

    Blender organizes data as various kinds of "data blocks" (akin to glTF), such as Objects, Meshes, Lamps, Scenes, Materials, Images, and so on. An object in Blender consists of multiple data blocks – for example, what the user would describe as a polygon mesh consists of at least an Object and a Mesh data block, and usually also a Material and ...

  4. SolveSpace - Wikipedia

    en.wikipedia.org/wiki/SolveSpace

    SolveSpace is a free and open-source 2D/ 3D constraint -based parametric computer-aided design (CAD) software that supports basic 2D and 3D constructive solid geometry modeling . It is a constraint-based parametric modeler with simple mechanical simulation capabilities. Version 2.1 and onward runs on Windows, Linux and macOS.

  5. Non-photorealistic rendering - Wikipedia

    en.wikipedia.org/wiki/Non-photorealistic_rendering

    Non-photorealistic rendering ( NPR) is an area of computer graphics that focuses on enabling a wide variety of expressive styles for digital art, in contrast to traditional computer graphics, which focuses on photorealism. NPR is inspired by other artistic modes such as painting, drawing, technical illustration, and animated cartoons.

  6. Rendering (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Rendering_(computer_graphics)

    Rendering or image synthesis is the process of generating a photorealistic or non-photorealistic image from a 2D or 3D model by means of a computer program. [citation needed] The resulting image is referred to as a rendering. Multiple models can be defined in a scene file containing objects in a strictly defined language or data structure.

  7. Sketch-based modeling - Wikipedia

    en.wikipedia.org/wiki/Sketch-based_modeling

    Sketch-based modeling is a method of creating 3D models for use in 3D computer graphics applications. Sketch-based modeling is differentiated from other types of 3D modeling by its interface - instead of creating a 3D model by directly editing polygons , the user draws a 2D shape which is converted to 3D automatically by the application.

  8. Moho (software) - Wikipedia

    en.wikipedia.org/wiki/Moho_(software)

    Moho (software) Moho (previously marketed as Anime Studio) is a proprietary vector -based 2D animation application distributed by Lost Marble LLC. It has two distinct packages: Moho Pro and Moho Debut. Moho Debut is similar to the pro version, but with restricted features.

  9. Wire-frame model - Wikipedia

    en.wikipedia.org/wiki/Wire-frame_model

    Three-dimensional (3D)computer graphics. A wire-frame model, also wireframe model, is a visual representation of a three-dimensional (3D) physical object used in 3D computer graphics. It is created by specifying each edge of the physical object where two mathematically continuous smooth surfaces meet, or by connecting an object's constituent ...