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David Brent Baszucki [1] (/ b ə ˈ z uː k i /; born January 20, 1963), also known by his former Roblox username builderman, is a Canadian-born American entrepreneur, engineer, and software developer.
The platform was created by David Baszucki and Erik Cassel in 2004, and was released to the public in 2006. As of August 2020, the platform has over 164 million monthly active users, including half of all American children under the age of 16.
Roblox Corporation's co-founder and CEO, David Baszucki, in 2018. Roblox Corporation was founded by David Baszucki and Erik Cassel. Baszucki had previously founded Knowledge Revolution, an educational software company, in 1989. With him and Cassel, the company developed Interactive Physics, a 2D physics simulation released in the same year.
Jan Baszucki and her husband, David Baszucki, CEO and founder of Roblox, knew their son was struggling. For two years, they watched as he went in and out of hospitals and refused to take medication.
CEO David Baszucki told creators that Roblox’s “next frontier” hopes to tap into 10% of the $180 ... Not just a place for young kids. ... 58% of Roblox users are older than 13 years old ...
Roblox CEO David Baszucki speaks onstage during Vox Media's 2023 Code Conference at The Ritz-Carlton, Laguna Niguel on Sept. 26, 2023, in Dana Point, Calif. (Jerod Harris/Getty Images for Vox ...
Gamefam was founded in 2019 in Los Angeles, California, United States, by Joe Ferencz, the current CEO.Ferencz was originally involved with bringing Hot Wheels into the Forza series and Rocket League, and while doing so, he was observing Roblox's success as a free-to-play video game platform. [6]
Baszucki added that it was the company’s first post-quarantine in-person meeting that opened his eyes up to what his business was missing out on by connecting solely through a screen.