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  2. Carry (arithmetic) - Wikipedia

    en.wikipedia.org/wiki/Carry_(arithmetic)

    The opposite is a borrow, as in −1 47 − 19 ---- 28 Here, 7 − 9 = −2, so try (10 − 9) + 7 = 8, and the 10 is got by taking ("borrowing") 1 from the next digit to the left. There are two ways in which this is commonly taught: The ten is moved from the next digit left, leaving in this example 3 − 1 in the tens column.

  3. Elementary arithmetic - Wikipedia

    en.wikipedia.org/wiki/Elementary_arithmetic

    American schools teach a method of subtraction using borrowing. [12] A subtraction problem such as is solved by borrowing a 10 from the tens place to add to the ones place in order to facilitate the subtraction. Subtracting 9 from 6 involves borrowing a 10 from the tens place, making the problem into +. This is indicated by crossing out the 8 ...

  4. Subtraction - Wikipedia

    en.wikipedia.org/wiki/Subtraction

    Both these methods break up the subtraction as a process of one digit subtractions by place value. Starting with a least significant digit, a subtraction of the subtrahend: s j s j−1... s 1. from the minuend m k m k−1... m 1, where each s i and m i is a digit, proceeds by writing down m 1 − s 1, m 2 − s 2, and so forth, as long as s i ...

  5. Subtractor - Wikipedia

    en.wikipedia.org/wiki/Subtractor

    When a borrow out is generated, 2 is added in the current digit. (This is similar to the subtraction algorithm in decimal. Instead of adding 2, we add 10 when we borrow.) Therefore, = +. The truth table for the full subtractor is:

  6. Standard algorithms - Wikipedia

    en.wikipedia.org/wiki/Standard_algorithms

    Standard algorithms are digit oriented, largely right-handed (begin operations with digits in the ones place), and focus on rules (Charles, [2] 2020). Below, the standard arithmetic algorithms for addition, subtraction, multiplication, and division are described.

  7. Carry flag - Wikipedia

    en.wikipedia.org/wiki/Carry_flag

    The first uses the bit as a borrow flag, setting it if a<b when computing a−b, and a borrow must be performed. If a≥b, the bit is cleared. A subtract with borrow (SBB) instruction will compute a−b−C = a−(b+C), while a subtract without borrow (SUB) acts as if the borrow bit were clear.

  8. Binary number - Wikipedia

    en.wikipedia.org/wiki/Binary_number

    This is known as borrowing. The principle is the same as for carrying. When the result of a subtraction is less than 0, the least possible value of a digit, the procedure is to "borrow" the deficit divided by the radix (that is, 10/10) from the left, subtracting it from the next positional value.

  9. Mental calculation - Wikipedia

    en.wikipedia.org/wiki/Mental_calculation

    If the resulting sum has two or more digits, sum those digits as in step one; repeat this step until the resulting sum has only one digit. Repeat steps one and two with the second operand. At this point there are two single-digit numbers, the first derived from the first operand and the second derived from the second operand. [a]

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