Search results
Results from the WOW.Com Content Network
The assassin class, a sub-class of the thief in first edition, was excluded from the second edition core rules. [12]: 84 The assumption was that an assassin could be treated mechanically as a normal thief who simply specialized in assassination-related skills. The thief class is further detailed in The Complete Thief's Handbook. [8]: 109
Races of Faerûn was designed by Eric L. Boyd, James Jacobs, and Matt Forbeck, and published in March 2003.Cover art is by Greg Staples, with interior art by Dennis Calero, Dennis Cramer, Mike Dutton, Wayne England, Jeremy Jarvis, Vince Locke, David Martin, Raven Mimura, Jim Pavelec, Vinod Rams, and Adam Rex.
Character race is a descriptor used to describe the various sapient species and beings that make up the setting in modern fantasy and science fiction.In many tabletop role-playing games and video games, players may choose to be one of these creatures when creating their player character (PC) or encounter them as a non-player character (NPC).
The tiefling (/ ˈ t iː f l ɪ ŋ / TEEF-ling) [2] is a fictional humanoid race in the Dungeons & Dragons (D&D) fantasy roleplaying game. Originally introduced in the Planescape campaign setting in the second edition of Advanced Dungeons & Dragons as a player character race for the setting, they became one of the primary races available for ...
Races of Destiny was written by David Noonan, Eric Cagle, and Aaron Rosenberg, and was published in December 2004.Cover art was by Adam Rex, with interior art by Ed Cox, Wayne England, David Hudnut, Chuck Lukacs, Jeff Miracola, Monte Moore, Jim Nelson, Michael Phillippi, Eric Polak, Richard Sardinha, and Ron Spencer.
Wyatt acknowledged that "The Complete Book of Humanoids broke a long-standing barrier in the AD&D game by allowing players to make characters of nearly any humanoid race," and noted that the book carefully balanced the advantages a race might have such as great physical strength against significant disadvantages, particularly prejudice and ...
The Assassin's Knot is a sequel to The Secret of Bone Hill, picking up on themes from that module and shifts them to a new locale. [1] The player characters must solve the mystery of who committed the murder of the Baron of Restenford, with evidence pointing towards someone from the town of Garrotten. [3]
Kender are a type of fantasy race first developed for the Dragonlance campaign setting for the Dungeons & Dragons fantasy role playing game published by TSR, Inc. in 1984. The first kender character was created by Harold Johnson as a player character in a series of role-playing adventures co-authored by Tracy Hickman and Margaret Weis.