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Since nearly all openings beginning 1.e4 have names of their own, the term King's Pawn Game, unlike Queen's Pawn Game, is rarely used to describe the opening of the game. Advancing the king's pawn two squares is highly useful because it occupies a center square, attacks the center square d5, and allows the development of White's king's bishop ...
If the pawn is held up before the fifth rank, the rook is better in front of the pawn. Often the rook is best protecting the pawn from the side if it is on the fifth rank or higher. [20] In the ending of a rook and pawn versus a rook, if the defending king is cut off from the pawn's file, then the best defence is with the rook on its first rank ...
The chess endgame with a king and a pawn versus a king is one of the most important and fundamental endgames, other than the basic checkmates. [1] It is an important endgame for chess players to master, since most other endgames have the potential of reducing to this type of endgame via exchanges of pieces.
A Semi-Open Game is a chess opening in which White plays 1.e4 and Black breaks symmetry immediately by replying with a move other than 1...e5. The Semi-Open Games are also called Single King Pawn, Asymmetrical King Pawn, or Half-Open Games (or Openings), and are the complement of the Open Games or Double King Pawn Games which begin 1.e4 e5.
If White's king can reach either of the two key squares, he can keep Black's king away and the pawn will promote. If the Black king can reach any of the squares marked with a dot or an " × ", it stops the pawn – either by blocking the pawn or preventing the white king from reaching a key square.
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The pawn is protecting its rook on the third rank. The opposing king is beyond the defender's third rank. The defending king protects its pawn. [10] The white king is not able to cross the rank of the black rook, and the white queen is unable to do anything useful. 1. Qd5+ Rd6 2. Qb5+ Kd8 3. Qb8+ Kd7 4. Qb5+ ½-½
Monster chess—or Super King chess—is a chess variant in which the White side has only a king and four pawns to fight against all the pieces of the Black side. All the rules of chess apply, except that White makes two successive moves per turn.