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Pages in category "Point-and-click adventure games" The following 200 pages are in this category, out of approximately 651 total. This list may not reflect recent changes .
Garage is a surreal and nightmarish point and click adventure inspired by the works of Carl Jung, set inside the mind of a man named Yang.Yang finds himself inside of a therapy machine known as Garage, which creates within the user's mind a dystopian world similar to Kowloon Walled City.
Samorost 3 is a puzzle point-and-click adventure game developed by Amanita Design. It is the third video game title in the Samorost series and the sequel to Samorost 2. It is the first game in the series that is full-length and with high-definition graphics. [1] The story takes place across five planets and four moons.
Notable graphic adventure games of the 1980s Game Developer Publisher System Date released Notes Game engine Mystery House: On-Line Systems: On-Line Systems Apple II: 5 May 1980: First graphic adventure game, featuring black and white visuals. ADL (Adventure Development Language) Wizard and the Princess: On-Line Systems: On-Line Systems
Broken Age is a point-and-click adventure video game developed and published by Double Fine. [6] Broken Age was game director Tim Schafer's first return to the genre since 1998's Grim Fandango, and was released for Microsoft Windows, macOS, Linux, iOS, Android, PlayStation 4, PlayStation Vita, and Xbox One platforms.
The Lost City is a point-and-click adventure game developed by American studio Fire Maple Games. It was released on iOS, January 31, 2012. It was released on iOS, January 31, 2012. Critical reception
Thimbleweed Park is a point-and-click adventure game developed by Ron Gilbert and Gary Winnick for Linux, macOS, Windows, Xbox One, PlayStation 4, iOS, Nintendo Switch, Android, and Amazon Luna. The game was revealed on November 18, 2014, along with a Kickstarter crowd-funding campaign with a goal of US$375,000, and was released on March 30 ...
Unlike the previous games in the Zork franchise, which were text adventures, Return to Zork takes place from a first-person perspective and makes use of video-captured actors as well as detailed graphics and a musical score; a point-and-click interface replaced the text parser for the first time in a Zork game.
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