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The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013, in Europe, South America, and Australia, and on February 22, 2014, in Japan.
The rated power of the original PS4 Pro is 310 W. [20] The decision not to upgrade was predicated primarily on cost. [20] A limited translucent-case version of the PS4 Pro was released in August 2018, which includes minor hardware updates. This new system, model number CUH-7100, besides offering a larger hard drive, used a quieter fan.
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The Lead Architect of the PS4 Mark Cerny was in an interview with IGN, where he discussed how the console was specifically made to be easy to develop for and some cool new features.
Everything is a simulation game developed by artist David OReilly. It was released for the PlayStation 4 on March 21, 2017, for Microsoft Windows and macOS on April 21, 2017, and for Linux on April 28, 2017. A Nintendo Switch version of the game was released on January 10, 2019. [1] It was released in Japan on February 13, 2020. [2]
Twenty-three years since the day that changed everything. Since that impossibly blue sky on a crisp autumn morning. Since the first plane. Then the second plane. Since one building fell. Then the ...
Here are seven ways having a third child changed our lives in ways we didn't expect — some good, some a little tricky. Experience means nothing. Even if you already have children, ...
The PlayStation 4, Xbox One, and Wii U all use AMD GPUs, and two of them (PS4 and XBO) also use AMD CPUs on an x86-64 architecture, similar to common personal computers (as opposed to the IBM PowerPC Architecture used in the previous generation).
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