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  2. Shuffling - Wikipedia

    en.wikipedia.org/wiki/Shuffling

    Cards lifted after a riffle shuffle, forming what is called a bridge which puts the cards back into place After a riffle shuffle, the cards cascade. A common shuffling technique is called the riffle, or dovetail shuffle or leafing the cards, in which half of the deck is held in each hand with the thumbs inward, then cards are released by the thumbs so that they fall to the table interleaved.

  3. Gilbert–Shannon–Reeds model - Wikipedia

    en.wikipedia.org/wiki/Gilbert–Shannon–Reeds...

    The inverse permutation of a random riffle may be generated directly. To do so, start with a deck of n cards and then repeatedly deal off the bottom card of the deck onto one of two piles, choosing randomly with equal probability which of the two piles to deal each card onto. Then, when all cards have been dealt, stack the two piles back ...

  4. Shuffling machine - Wikipedia

    en.wikipedia.org/wiki/Shuffling_machine

    A small, modern tabletop shuffling machine, used on a deck of Set cards. A shuffling machine is a machine for randomly shuffling packs of playing cards.. Because standard shuffling techniques are seen as weak, and in order to avoid "inside jobs" where employees collaborate with gamblers by performing inadequate shuffles, many casinos employ automatic shuffling machines to shuffle the cards ...

  5. Fisher–Yates shuffle - Wikipedia

    en.wikipedia.org/wiki/Fisher–Yates_shuffle

    If such a generator is used to shuffle a deck of 52 playing cards, it can only ever produce a very small fraction of the 52! ≈ 2 225.6 possible permutations. [24] It is impossible for a generator with less than 226 bits of internal state to produce all the possible permutations of a 52-card deck.

  6. Random permutation - Wikipedia

    en.wikipedia.org/wiki/Random_permutation

    The use of random permutations is common in games of chance and in randomized algorithms in coding theory, cryptography, and simulation. A good example of a random permutation is the fair shuffling of a standard deck of cards: this is ideally a random permutation of the 52 cards.

  7. Gilbreath shuffle - Wikipedia

    en.wikipedia.org/wiki/Gilbreath_shuffle

    Although seemingly highly random, Gilbreath shuffles preserve many properties of the initial deck. For instance, if the initial deck of cards alternates between black and red cards, then after a single Gilbreath shuffle the deck will still have the property that, if it is grouped into consecutive pairs of cards, each pair will have one black card and one red card.

  8. Persi Diaconis - Wikipedia

    en.wikipedia.org/wiki/Persi_Diaconis

    Diaconis received a MacArthur Fellowship in 1982. In 1990, he published (with Dave Bayer) a paper entitled "Trailing the Dovetail Shuffle to Its Lair" [11] (a term coined by magician Charles Jordan in the early 1900s) which established rigorous results on how many times a deck of playing cards must be riffle shuffled before it can be considered random according to the mathematical measure ...

  9. Riffle shuffle permutation - Wikipedia

    en.wikipedia.org/wiki/Riffle_shuffle_permutation

    When a deck is repeatedly shuffled using these permutations, it remains much less random than with typical riffle shuffles, and it will return to its initial state after only a small number of perfect shuffles. In particular, a deck of 52 playing cards will be returned to its original ordering after 52 in shuffles or 8 out shuffles.

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