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MSI Afterburner is a graphics card overclocking (OC) and monitoring utility that allows users to monitor and adjust various settings of their graphics card. [2] Developed by MSI (Micro-Star International) and previously Alexey Nicolaychuk, developer of RivaTuner, it is widely used for enhancing the performance of graphics cards, especially in gaming and high-performance tasks.
Secondary logo. Micro-Star International Co., Ltd. (commonly known as MSI; Chinese: 微星科技股份有限公司) is a Taiwanese multinational information technology corporation headquartered in New Taipei City, Taiwan.
A jet engine afterburner is an extended exhaust section containing extra fuel injectors. Since the jet engine upstream (i.e., before the turbine) will use little of the oxygen it ingests, additional fuel can be burned after the gas flow has left the turbines. When the afterburner is turned on, fuel is injected and igniters are fired.
Odell Beckham Jr. opened up about his health and a recent diagnosis. The NFL star recently told Prevention he has a chronic skin condition, seborrheic dermatitis. “When I found out millions of ...
Panama says it will not renew its agreement involving China’s premier foreign-investment program after Panamanian leaders met with Secretary of State Marco Rubio, marking another victory for ...
RivaTuner is a freeware overclocking and hardware monitoring program that was first developed by Alexey Nicolaychuk in 1997 [1] for the Nvidia video cards.It was a pioneering application that influenced (and in some cases was integrated into) the design of subsequent freeware graphics card overclocking and monitoring utilities.
The number is a gross underestimation because not every incident is reported, and no state or federal organization track how often children are zapped at schools. The children, who were all hit by a Taser or stun gun by school-based police officers, also called school resource officers, were 12 to 19 years old when the incidents occurred.
After Burner was designed by Yu Suzuki of Sega AM2, with assistance by programmer Satoshi Mifune and composer Hiroshi "Hiro" Kawaguchi. [11] Development of the game begin in early December 1986 shortly after work on Out Run was completed, with much of the development team having worked on Out Run. [11]