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  2. Grayscale - Wikipedia

    en.wikipedia.org/wiki/Grayscale

    Grayscale images are distinct from one-bit bi-tonal black-and-white images, which, in the context of computer imaging, are images with only two colors: black and white (also called bilevel or binary images). Grayscale images have many shades of gray in between. Grayscale images can be the result of measuring the intensity of light at each pixel ...

  3. List of monochrome and RGB color formats - Wikipedia

    en.wikipedia.org/wiki/List_of_monochrome_and_RGB...

    This is usually the maximum number of grays in ordinary monochrome systems; each image pixel occupies a single memory byte. Most scanners can capture images in 8-bit grayscale, and image file formats like TIFF and JPEG natively support this monochrome palette size. Alpha channels employed for video overlay also use (conceptually) this palette ...

  4. Heightmap - Wikipedia

    en.wikipedia.org/wiki/Heightmap

    A heightmap contains one channel interpreted as a distance of displacement or "height" from the "floor" of a surface and sometimes visualized as luma of a grayscale image, with black representing minimum height and white representing maximum height. When the map is rendered, the designer can specify the amount of displacement for each unit of ...

  5. List of software palettes - Wikipedia

    en.wikipedia.org/wiki/List_of_software_palettes

    This is a list of software palettes used by computers. Systems that use a 4-bit or 8-bit pixel depth can display up to 16 or 256 colors simultaneously. Many personal computers in the early 1990s displayed at most 256 different colors, freely selected by software (either by the user or by a program) from their wider hardware's RGB color palette.

  6. Difference of Gaussians - Wikipedia

    en.wikipedia.org/wiki/Difference_of_Gaussians

    In the simple case of grayscale images, the blurred images are obtained by convolving the original grayscale images with Gaussian kernels having differing width (standard deviations). Blurring an image using a Gaussian kernel suppresses only high-frequency spatial information. Subtracting one image from the other preserves spatial information ...

  7. Erosion (morphology) - Wikipedia

    en.wikipedia.org/wiki/Erosion_(morphology)

    Erosion (usually represented by ⊖) is one of two fundamental operations (the other being dilation) in morphological image processing from which all other morphological operations are based. It was originally defined for binary images, later being extended to grayscale images, and subsequently to complete lattices.

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