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  2. Video random-access memory - Wikipedia

    en.wikipedia.org/wiki/Video_random-access_memory

    Video random-access memory (VRAM) is dedicated computer memory used to store the pixels and other graphics data as a framebuffer to be rendered on a computer monitor. [1] It often uses a different technology than other computer memory, in order to be read quickly for display on a screen.

  3. Dynamic video memory technology - Wikipedia

    en.wikipedia.org/wiki/Dynamic_video_memory...

    The amount of video memory is dependent upon the amount of pre-allocated video memory plus DVMT allocation. DVMT, as its name implies, dynamically allocates system memory for use as video memory to ensure more available resources for 2D/3D graphics performance, e.g. for graphically demanding games.

  4. Non-volatile random-access memory - Wikipedia

    en.wikipedia.org/wiki/Non-volatile_random-access...

    Non-volatile random-access memory (NVRAM) is random-access memory that retains data without applied power. This is in contrast to dynamic random-access memory (DRAM) and static random-access memory (SRAM), which both maintain data only for as long as power is applied, or forms of sequential-access memory such as magnetic tape, which cannot be randomly accessed but which retains data ...

  5. Memory timings - Wikipedia

    en.wikipedia.org/wiki/Memory_timings

    Increasing memory bandwidth, even while increasing memory latency, may improve the performance of a computer system with multiple processors and/or multiple execution threads. Higher bandwidth will also boost performance of integrated graphics processors that have no dedicated video memory but use regular RAM as VRAM.

  6. Non-volatile memory - Wikipedia

    en.wikipedia.org/wiki/Non-volatile_memory

    VRAM; Dual-ported RAM. Video RAM (dual-ported DRAM) Historical. Williams–Kilburn tube (1946–1947) Delay-line memory (1947) Mellon optical memory (1951) Selectron ...

  7. Framebuffer - Wikipedia

    en.wikipedia.org/wiki/Framebuffer

    Sun TGX Framebuffer. A framebuffer (frame buffer, or sometimes framestore) is a portion of random-access memory (RAM) [1] containing a bitmap that drives a video display. It is a memory buffer containing data representing all the pixels in a complete video frame. [2]

  8. If You’re On Ozempic, You Probably Need To Eat More Protein ...

    www.aol.com/ozempic-probably-eat-more-protein...

    For people taking weight-loss drugs like Ozempic, it's especially important for them to be eating more protein. 'WH' sat down with 4 experts who explained why.

  9. Semiconductor memory - Wikipedia

    en.wikipedia.org/wiki/Semiconductor_memory

    VRAM (Video random access memory) – An older type of dual-ported memory once used for the frame buffers of video adapters (video cards). SDRAM ( Synchronous dynamic random-access memory ) – This added circuitry to the DRAM chip which synchronizes all operations with a clock signal added to the computer's memory bus .

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