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Motion capture performers from Buckinghamshire New University, in England. There are many applications of Motion Capture. The most common are for video games, movies, and movement capture, however there is a research application for this technology being used at Purdue University in robotics development.
Video capture is the process of converting an analog video signal—such as that produced by a video camera, DVD player, or television tuner—to digital video and sending it to local storage or to external circuitry. The resulting digital data are referred to as a digital video stream, or more often, simply video stream.
From the onset of computer video entertainment, video game players with access to screenshot capture software, video capture devices, and screen recording software have recorded themselves playing through games, often as part of walkthroughs, longplays, speedruns, or other digital entertainment formats.
Monster-taming games share core mechanics such as being able to capture creatures, train them, and use them in battle against similar creatures. [1] In many such games, these creatures are the only means of combat, although the darker-themed Megami Tensei series also allows the player to participate in combat, using weapons such as guns.
Hover! is a video game that combines elements of the games bumper cars and capture the flag.It was included on CD-ROM versions of the Microsoft Windows 95 operating system. [1] [2] It was a showcase for the advanced multimedia capabilities available on personal computers at the time.
In grid capture games, also called line coloring games, the maze consists of lines, and the goal is to capture rectangular areas by traversing their perimeters. The gameplay is not fundamentally different from Pac-Man (players still have to navigate the entire maze to complete a level) but enough games have used the grid motif that it is a ...
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