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  2. TagPro - Wikipedia

    en.wikipedia.org/wiki/TagPro

    TagPro is a free-to-play online multiplayer capture the flag video game originally designed and programmed by Nick Riggs. The first version was released in February 2013, after Riggs began experimenting with software platform Node.js. The game is named after one of its three obtainable power-ups.

  3. Monster-taming game - Wikipedia

    en.wikipedia.org/wiki/Monster-taming_game

    Monster-taming games share core mechanics such as being able to capture creatures, train them, and use them in battle against similar creatures. [1] In many such games, these creatures are the only means of combat, although the darker-themed Megami Tensei series also allows the player to participate in combat, using weapons such as guns.

  4. Hover! - Wikipedia

    en.wikipedia.org/wiki/Hover!

    Hover! is a video game that combines elements of the games bumper cars and capture the flag.It was included on CD-ROM versions of the Microsoft Windows 95 operating system. [1] [2] It was a showcase for the advanced multimedia capabilities available on personal computers at the time.

  5. Motion capture - Wikipedia

    en.wikipedia.org/wiki/Motion_capture

    Motion capture performers from Buckinghamshire New University, in England. There are many applications of Motion Capture. The most common are for video games, movies, and movement capture, however there is a research application for this technology being used at Purdue University in robotics development.

  6. Capture the Flag (video game) - Wikipedia

    en.wikipedia.org/wiki/Capture_the_Flag_(video_game)

    Capture the Flag is a 3D first-person perspective, two player, video game, released for the Atari 8-bit computers and VIC-20 by Sirius Software in 1983. It was written by Paul Allen Edelstein as the follow-up to his 1982 game, Wayout, which has similar maze-based gameplay for one player.

  7. SAG-AFTRA Video Game Performers Hold Picket Outside WB Games ...

    www.aol.com/sag-aftra-video-game-performers...

    Over seven months since declaring a strike against all video game companies signed to the Interactive Media Agreement, SAG-AFTRA video game performers braved the L.A. rain for their first picket ...

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