enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Equation solving - Wikipedia

    en.wikipedia.org/wiki/Equation_solving

    Equation solving. The quadratic formula, the symbolic solution of the quadratic equation ax2 + bx + c = 0. An example of using Newton–Raphson method to solve numerically the equation f(x) = 0. In mathematics, to solve an equation is to find its solutions, which are the values (numbers, functions, sets, etc.) that fulfill the condition stated ...

  3. Thermal transmittance - Wikipedia

    en.wikipedia.org/wiki/Thermal_transmittance

    Thermal transmittance. Thermal transmittance is the rate of transfer of heat through matter. The thermal transmittance of a material (such as insulation or concrete) or an assembly (such as a wall or window) is expressed as a U-value. The thermal insulance of a structure is the reciprocal of its thermal transmittance.

  4. System of linear equations - Wikipedia

    en.wikipedia.org/wiki/System_of_linear_equations

    In mathematics, a system of linear equations (or linear system) is a collection of two or more linear equations involving the same variables. [1][2] For example, is a system of three equations in the three variables x, y, z. A solution to a linear system is an assignment of values to the variables such that all the equations are simultaneously ...

  5. Quadratic formula - Wikipedia

    en.wikipedia.org/wiki/Quadratic_formula

    Quadratic formula. The roots of the quadratic function y = ⁠ 1 2 ⁠x2 − 3x + ⁠ 5 2 ⁠ are the places where the graph intersects the x -axis, the values x = 1 and x = 5. They can be found via the quadratic formula. In elementary algebra, the quadratic formula is a closed-form expression describing the solutions of a quadratic equation.

  6. Optimal solutions for the Rubik's Cube - Wikipedia

    en.wikipedia.org/wiki/Optimal_solutions_for_the...

    To solve this problem, Kociemba devised a lookup table that provides an exact heuristic for . [17] When the exact number of moves needed to reach G 1 {\displaystyle G_{1}} is available, the search becomes virtually instantaneous: one need only generate 18 cube states for each of the 12 moves and choose the one with the lowest heuristic each time.

  7. Algebraic geometry - Wikipedia

    en.wikipedia.org/wiki/Algebraic_geometry

    Algebraic geometry is a branch of mathematics which uses abstract algebraic techniques, mainly from commutative algebra, to solve geometrical problems. Classically, it studies zeros of multivariate polynomials; the modern approach generalizes this in a few different aspects. The fundamental objects of study in algebraic geometry are algebraic ...

  8. Numerical methods for ordinary differential equations - Wikipedia

    en.wikipedia.org/wiki/Numerical_methods_for...

    The same illustration for The midpoint method converges faster than the Euler method, as . Numerical methods for ordinary differential equations are methods used to find numerical approximations to the solutions of ordinary differential equations (ODEs). Their use is also known as "numerical integration", although this term can also refer to ...

  9. Computational thinking - Wikipedia

    en.wikipedia.org/wiki/Computational_thinking

    Computational thinking (CT) refers to the thought processes involved in formulating problems so their solutions can be represented as computational steps and algorithms. [1] In education, CT is a set of problem-solving methods that involve expressing problems and their solutions in ways that a computer could also execute. [2]