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The history of video games spans a period of time between the invention of the first electronic games and today, covering many inventions and developments. Video gaming reached mainstream popularity in the 1970s and 1980s, when arcade video games, gaming consoles and home computer games were introduced to the general public.
Pong was the first arcade video game to ever receive universal acclaim. Concurrently, Nolan Bushnell and Ted Dabney had the idea of making a coin-operated system to run Spacewar! By 1971, the two had developed Computer Space with Nutting Associates, the first arcade video game. [7] Bushnell and Dabney struck out on their own and formed Atari.
1970 – Initial development begins on the first commercial video game, Computer Space. The first North American Computer Chess Championship is held. 1971 – Computer Space and Galaxy Game are released. The Oregon Trail is first demonstrated. [1] [2] 1972 – The Magnavox Odyssey, the first home video game console, is released, [3] along with ...
Two years later, the French video game publisher Infogrames, who incidentally absorbed Ocean, released Le Mans 24 Hours for PlayStation and PC. The game was developed by UK company Eutechnyx. In the US the game was released under the name Test Drive: Le Mans. In the following year the same software house released Le Mans 24 Hours on the Dreamcast.
Atari, Inc. was an American video game developer and video game console and home computer development company which operated between 1972 and 1984. During its years of operation, it developed and produced over 350 arcade, console, and computer games for its own systems, and almost 100 ports of games for home computers such as the Commodore 64.
Bertie the Brain was a video game version of tic-tac-toe, built by Dr. Josef Kates for the 1950 Canadian National Exhibition. [1] Kates had previously worked at Rogers Majestic designing and building radar tubes during World War II, then after the war pursued graduate studies in the computing center at the University of Toronto while continuing to work at Rogers Majestic. [2]
The video game console industry nonetheless continued to thrive alongside home computers, due to the advantages of much lower prices, easier portability, circuitry specifically dedicated towards video games, the ability to be played on a television set (which PCs of the time could not do in most cases), and intensive first party software ...
Bandai Namco is best known for its video game franchises; Pac-Man is its highest-grossing franchise with over US$12.8 billion by 2016, [3] while Tekken is its best-selling franchise with over 49 million copies across multiple platforms. [4] By the late 2010s, Bandai Namco was the largest toy company by revenue and the eighth-largest video game ...