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A programmable sound generator (PSG) is a sound chip that generates (or synthesizes) audio wave signals built from one or more basic waveforms, and often some kind of noise. PSGs use a relatively simple method of creating sound compared to other methods such as frequency modulation synthesis or pulse-code modulation .
CM-300 and CM-500 models lack the LCD screen and extended controls of SC-55. Both models have external appearance nearly identical to Roland's earlier CM-32/64-series modules. SC-155 adds additional slider controls for master and channel level and panning. Additionally, CM-500 includes a fully SysEx compatible LA tone generator similar to CM ...
A sound generator is a vibrating object which produces a sound. There are two main kinds of sound generators (thus, two main kinds of musical instruments).. A full cycle of a sound wave will be described in each example which consists of initial normal conditions (no fluctuations in atmospheric pressure), an increase of air pressure, a subsequent decrease in air pressure which brings it back ...
Several third party games, such as Candy Crush Saga and Disney Magic Kingdoms, have been included as advertisements on the Start menu in Windows 10, and may also be automatically installed by the operating system. [14] [15] Windows 11 includes the Xbox app, which allows users to access the PC Game Pass video game subscription service. [16] [17 ...
This version was a full rewrite and supports MIDI and audio tracks, audiobus and virtual MIDI to work with external music apps from the first versions. [5] In 2016, Cubasis 2 was released as a free update with new features such as real-time time-stretching, pitch-shifting for changing the key, a "channel strip" effects suite, and new plug-ins ...
[7] Glenn Rubenstein of Extended Play said, "If you're looking to dabble in creating your own loop-based songs, MTV Music Generator 2 is an excellent introduction to the world of composing music digitally. While not as full-featured as some PC-based programs, it is amazing, because it allows you to do so much on a console system at the average ...
The Game Boy uses two pulse channels (switchable between 12.5%, 25%, 50% and 75% wave duty cycle), a channel for a 4-bit waveform generator, and a pseudo-random-noise generator. The Commodore 64 however used the MOS Technology SID chip which offered 3 channels, each switchable between pulse, saw-tooth, triangle, and noise.
This page was last edited on 1 October 2011, at 16:14 (UTC).; Text is available under the Creative Commons Attribution-ShareAlike 4.0 License; additional terms may ...