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  2. Torricelli's equation - Wikipedia

    en.wikipedia.org/wiki/Torricelli's_equation

    In physics, Torricelli's equation, or Torricelli's formula, is an equation created by Evangelista Torricelli to find the final velocity of a moving object with constant acceleration along an axis (for example, the x axis) without having a known time interval. The equation itself is: [1] = + where

  3. Mean speed theorem - Wikipedia

    en.wikipedia.org/wiki/Mean_speed_theorem

    Oresme provided a geometrical verification for the generalized Merton rule, which we would express today as = (+) (i.e., distance traveled is equal to one half of the sum of the initial and final velocities, multiplied by the elapsed time ), by finding the area of a trapezoid. [3]

  4. Equations for a falling body - Wikipedia

    en.wikipedia.org/wiki/Equations_for_a_falling_body

    Instantaneous velocity of a falling object that has travelled distance on a planet with mass , with the combined radius of the planet and altitude of the falling object being , this equation is used for larger radii where is smaller than standard at the surface of Earth, but assumes a small distance of fall, so the change in is small and ...

  5. Equations of motion - Wikipedia

    en.wikipedia.org/wiki/Equations_of_motion

    Intuitively, the velocity increases linearly, so the average velocity multiplied by time is the distance traveled while increasing the velocity from v 0 to v, as can be illustrated graphically by plotting velocity against time as a straight line graph. Algebraically, it follows from solving [1] for

  6. Displacement (geometry) - Wikipedia

    en.wikipedia.org/wiki/Displacement_(geometry)

    In geometry and mechanics, a displacement is a vector whose length is the shortest distance from the initial to the final position of a point P undergoing motion. [1] It quantifies both the distance and direction of the net or total motion along a straight line from the initial position to the final position of the point trajectory.

  7. Elastic collision - Wikipedia

    en.wikipedia.org/wiki/Elastic_collision

    For example, in the case of spheres the angle depends on the distance between the (parallel) paths of the centers of the two bodies. Any non-zero change of direction is possible: if this distance is zero the velocities are reversed in the collision; if it is close to the sum of the radii of the spheres the two bodies are only slightly deflected.

  8. Fourth, fifth, and sixth derivatives of position - Wikipedia

    en.wikipedia.org/wiki/Fourth,_fifth,_and_sixth...

    Snap, [6] or jounce, [2] is the fourth derivative of the position vector with respect to time, or the rate of change of the jerk with respect to time. [4] Equivalently, it is the second derivative of acceleration or the third derivative of velocity, and is defined by any of the following equivalent expressions: = ȷ = = =.

  9. Torricelli's law - Wikipedia

    en.wikipedia.org/wiki/Torricelli's_law

    Actually this is confirmed by state-of-the-art experiments (see [3]) in which the discharge, the outflow velocity and the cross-section of the vena contracta were measured. Here it was also shown that the outflow velocity is predicted extremely well by Torricelli's law and that no velocity correction (like a "coefficient of velocity") is needed.

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