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Call of Duty: Modern Warfare 3 is a 2011 first-person shooter video game, jointly developed by Infinity Ward and Sledgehammer Games and published by Activision. The game was released worldwide in November 8 2011 for Microsoft Windows , the Xbox 360 , PlayStation 3 , Wii , and OS X . [ 1 ]
Modern Warfare III was developed by Sledgehammer Games, and is the fifth mainline Call of Duty title that the studio has worked on, after co-creating 2011's Modern Warfare 3 with Infinity Ward and developing 2014's Advanced Warfare, 2017's WWII and 2021's Vanguard. [15]
The following is a list of the most expensive video games ever developed, with a minimum total cost of US$50 million and sorted by the total cost adjusted for ...
This is a list of personal computer games (video games for personal computers, including those running Windows, macOS, and Linux) that have sold or shipped at least one million copies. If a game was released on multiple platforms, the sales figures list are only for PC sales.
The biggest Call of Duty tournament hosted was Call of Duty: Experience 2011, a tournament that began when Call of Duty: Modern Warfare 3 was released. [ 93 ] Playing Call of Duty competitively is most popular in Europe and North America, with users who participate in tournaments and ladder matches daily.
This resulted in three game concepts: Call of Duty 4: Modern Warfare, Call of Duty: Modern Warfare 2 and Call of Duty: Modern Warfare 3. While developing the story for Call of Duty 4, Infinity Ward chose to avoid referencing current, real-life wars, and keep the series' common theme of two opposing forces of similar strength.
Call of Duty: Modern Warfare 3 – Defiance is a 2011 first-person shooter video game in the Call of Duty franchise, developed by n-Space for the Nintendo DS.The game takes place in the same setting as Call of Duty: Modern Warfare 3 and features many elements of gameplay typical to the series, including the usage of iron sights, vehicular missions, and online play. [2]
Call of Duty: Modern Warfare 3 (2011) utilizes an improved version of the IW 4.0 engine. Improvements on the engine allowed better streaming technology which allowed larger regions for the game while running at a minimum of 60 frames per second. Further improvements to the audio and lighting engines were made in this version.