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Street Fighter IV (ストリートファイター IV, Sutorīto Faitā Fō) is a 2008 fighting game developed by Capcom and Dimps and published by Capcom. [8] It was the first original main entry in the series since Street Fighter III in 1997, a hiatus of eleven years.
In addition to the characters below, several titles have also introduced characters to the Street Fighter series that are considered canon only to their respective media. . This includes the Monitor Cyborg for the Street Fighter II: The Animated Movie and related game, Shin from the browser video game Street Fighter Online: Mouse Generation, and the characters Blade, Arkane, Kyber, F7, and ...
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Because Ryu was the only playable character in the original Street Fighter game, his designer Manabu Takemura wanted him to be easy for players to relate to. [36] These three moves were reused in Street Fighter IV by Ryu's master Gouken but stronger based on Kamei's desire to make the master more skilled in comparison. [37]
The secret of Street Fighter Alpha is the Ryu and Ken vs. Bison team up mode, where if word did not get out, we figured we would just stay silent. [15] For Street Fighter III, Capcom, had planned to add more moves for Ken, but his special was already qualified as Shoryuken so strong, he kind of became a "one-trick pony character". Even if ...
Designed as a "masculine, fierce hot headed girl", the direction they took with Makoto caused significant discussion amongst the team. [4]During development of Street Fighter III: 2nd Impact, the development team was tasked to create a character based around the karate concept of ikken hissatsu, which they summed up as "simple, direct and powerful".
Juri Han (ハン・ジュリ), full name Han Ju-ri (한주리), is a character in the Street Fighter series. She made her first appearance in 2010's Super Street Fighter IV. In the series, she is a South Korean Taekwondo fighter employed by S.I.N. and an underling to the main antagonist of Street Fighter IV, Seth.