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Pages in category "Computational problems in graph theory" The following 75 pages are in this category, out of 75 total. This list may not reflect recent changes .
Maximum cardinality matching is a fundamental problem in graph theory. [1] We are given a graph G, and the goal is to find a matching containing as many edges as possible; that is, a maximum cardinality subset of the edges such that each vertex is adjacent to at most one edge of the subset. As each edge will cover exactly two vertices, this ...
A graph with an odd cycle transversal of size 2: removing the two blue bottom vertices leaves a bipartite graph. Odd cycle transversal is an NP-complete algorithmic problem that asks, given a graph G = (V,E) and a number k, whether there exists a set of k vertices whose removal from G would cause the resulting graph to be bipartite. [31]
The assignment problem is a fundamental combinatorial optimization problem. In its most general form, the problem is as follows: The problem instance has a number of agents and a number of tasks. Any agent can be assigned to perform any task, incurring some cost that may vary depending on the agent-task assignment.
Often, the problem is to decompose a graph into subgraphs isomorphic to a fixed graph; for instance, decomposing a complete graph into Hamiltonian cycles. Other problems specify a family of graphs into which a given graph should be decomposed, for instance, a family of cycles, or decomposing a complete graph K n into n − 1 specified trees ...
Shortest path (A, C, E, D, F), blue, between vertices A and F in the weighted directed graph. In graph theory, the shortest path problem is the problem of finding a path between two vertices (or nodes) in a graph such that the sum of the weights of its constituent edges is minimized.
In graph theory and theoretical computer science, the longest path problem is the problem of finding a simple path of maximum length in a given graph.A path is called simple if it does not have any repeated vertices; the length of a path may either be measured by its number of edges, or (in weighted graphs) by the sum of the weights of its edges.
In graph theory, the blossom algorithm is an algorithm for constructing maximum matchings on graphs. The algorithm was developed by Jack Edmonds in 1961, [1] and published in 1965. [2] Given a general graph G = (V, E), the algorithm finds a matching M such that each vertex in V is incident with at most one edge in M and | M | is maximized. The ...