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Street Fighter V [a] is a 2016 fighting game developed by Capcom, Dimps and Taito and published by Capcom for PlayStation 4 and Windows. [3] The major follow-up to Street Fighter IV (2008) as part of Capcom's Street Fighter series, it was developed using the Unreal Engine 4 engine and was a console-exclusive on Sony's platform.
Street Fighter II Turbo, Street Fighter II – Hyper Fighting (PlayStation 2 – part of Capcom Classics Collection Vol. 1) Street Fighter II: Hyper Fighting (Sega Saturn – part of Capcom Generation Vol. 5: Fighters, Japanese release) Street Fighter II: Hyper Fighting (Xbox 360 – downloadable through Xbox Live Arcade, Released August 2, 2006)
Capcom Fighting Collection [a] is a fighting game compilation by Capcom in celebration of the Street Fighter series' 35th anniversary. The collection includes arcade versions of ten fighting games originally released by Capcom between 1994 and 2003, including all five Darkstalkers games.
Street Fighter ' s niche evolved, [25] partly because many arcade game developers in the 1980s focused more on producing beat 'em up and shoot 'em up games. [49] Part of the appeal was the use of special moves that can only be discovered by experimenting with controls, which created a sense of mystique and invited players to practice the game ...
In addition to the characters below, several titles have also introduced characters to the Street Fighter series that are considered canon only to their respective media. . This includes the Monitor Cyborg for the Street Fighter II: The Animated Movie and related game, Shin from the browser video game Street Fighter Online: Mouse Generation, and the characters Blade, Arkane, Kyber, F7, and ...
Street Fighter [a] is a Japanese media franchise centered on a series of fighting games developed and published by Capcom. The first game in the series was released in 1987, followed by six other main series games, various spin-offs and crossovers, and numerous appearances in other media.
The game was distinctive for giving both players and each boss a health meter, [57] [58] which leads to the game temporarily becoming a one-on-one fighting game during boss battles, a concept that Kung-Fu Master designer Takashi Nishiyama later expanded on when he created the fighting game Street Fighter (1987) at Capcom.
Street Fighter 6 [a] is a 2023 fighting game developed and published by Capcom.It is the sixth main entry in the Street Fighter franchise, following Street Fighter V (2016), and was released for PlayStation 4, PlayStation 5, Windows and Xbox Series X/S, while an arcade version, named Street Fighter 6 Type Arcade, was published by Taito for Japanese arcade cabinets later.
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