Search results
Results from the WOW.Com Content Network
The 2022 release of Grand Theft Auto V for the ninth generation of video game consoles introduced several enhancements, incorporating features from later RAGE titles. Raytraced reflections, native 4K resolution on the PlayStation 5 and Xbox Series X, upscaled 4K on the Xbox Series S, as well as HDR support were added.
While Rockstar has previously provided some support with the original Grand Theft Auto and Grand Theft Auto 2, and even used a third-party utility for developing the Grand Theft Auto: London expansion packs, [39] the only official modification tool Rockstar has released is Rockstar Editor, [40] a tool which allows users to record and edit ...
Grand Theft Auto V is a 2013 action-adventure game developed by Rockstar North and published by Rockstar Games.It is the seventh main entry in the Grand Theft Auto series, following 2008's Grand Theft Auto IV, and the fifteenth instalment overall.
Preliminary work on Grand Theft Auto V began around Grand Theft Auto IV ' s release in April 2008; full development lasted approximately three years. [1] Rockstar North's core 360-person team co-opted studios around the world owned by parent company Rockstar Games to facilitate development between a full team of over 1,000. [2]
id Tech 5 was the first id Tech engine to receive its own logo. Used for id Software's Rage , the engine is based on the file system frameworks. Some technologies included are the GUI system from id Tech 4 , including a new renderer, MegaTexture 2.0 technology, soft shadows and more. id is requiring companies that use the engine to publish ...
id Tech 5 is a proprietary game engine developed by id Software. It followed its predecessors, id Tech 1 , 2 , 3 and 4 , all of which had subsequently been published under the GNU General Public License .
Main page; Contents; Current events; Random article; About Wikipedia; Contact us; Pages for logged out editors learn more
Jones in 2003. David Scott Jones was born in Dundee [5] in October 1965. [6] His career in the video game industry began in 1987 after he was made redundant from the Timex factory in Dundee, using the severance pay towards an Amiga 1000 computer with which he developed indie game Menace, under the company name DMA Design along with friends Russell Kay, Steve Hammond and Mike Dailly.