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  2. Flat Display Mounting Interface - Wikipedia

    en.wikipedia.org/wiki/Flat_Display_Mounting...

    The Flat Display Mounting Interface (FDMI), also known as VESA Mounting Interface Standard (MIS) or colloquially as VESA mount, is a family of standards defined by the Video Electronics Standards Association for mounting flat panel monitors, televisions, and other displays to stands or wall mounts. [1]

  3. Full-motion video - Wikipedia

    en.wikipedia.org/wiki/Full-motion_video

    Full-motion video (FMV) is a video game narration technique that relies upon pre-recorded video files (rather than sprites, vectors, or 3D models) to display action in the game. While many games feature FMVs as a way to present information during cutscenes , games that are primarily presented through FMVs are referred to as full-motion video ...

  4. List of motion picture film formats - Wikipedia

    en.wikipedia.org/wiki/List_of_motion_picture...

    This list of motion picture film formats catalogues formats developed for shooting or viewing motion pictures, ranging from the Chronophotographe format from 1888, to mid-20th century formats such as the 1953 CinemaScope format, to more recent formats such as the 1992 IMAX HD format.

  5. Motion interpolation - Wikipedia

    en.wikipedia.org/wiki/Motion_interpolation

    Comparison of a slow down video without interframe interpolation (left) and with motion interpolation (right) Motion interpolation or motion-compensated frame interpolation (MCFI) is a form of video processing in which intermediate film, video or animation frames are generated between existing ones by means of interpolation, in an attempt to make animation more fluid, to compensate for display ...

  6. Motion capture - Wikipedia

    en.wikipedia.org/wiki/Motion_capture

    During Game Developers Conference 2016 in San Francisco Epic Games demonstrated full-body motion capture live in Unreal Engine. The whole scene, from the upcoming game Hellblade about a woman warrior named Senua, was rendered in real-time. The keynote [30] was a collaboration between Unreal Engine, Ninja Theory, 3Lateral, Cubic Motion, IKinema ...

  7. Metroid: Samus Returns - Wikipedia

    en.wikipedia.org/wiki/Metroid:_Samus_Returns

    Metroid: Samus Returns is a 2017 action-adventure game developed by MercurySteam and Nintendo EPD and published by Nintendo for the Nintendo 3DS handheld game console.It is a remake of the 1991 Game Boy game Metroid II: Return of Samus.

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