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  2. World Game - Wikipedia

    en.wikipedia.org/wiki/World_Game

    World Game. World Game, sometimes called the World Peace Game, is an educational simulation developed by Buckminster Fuller in 1961 to help create solutions to overpopulation and the uneven distribution of global resources. This alternative to war games uses Fuller's Dymaxion map and requires a group of players to cooperatively solve a set of ...

  3. Buckminster Fuller - Wikipedia

    en.wikipedia.org/wiki/Buckminster_Fuller

    In the 1960s, Fuller developed the World Game, a collaborative simulation game played on a 70-by-35-foot Dymaxion map, [78] in which players attempt to solve world problems. [ 79 ] [ 80 ] The object of the simulation game is, in Fuller's words, to "make the world work, for 100% of humanity, in the shortest possible time, through spontaneous ...

  4. Dymaxion map - Wikipedia

    en.wikipedia.org/wiki/Dymaxion_map

    The March 1, 1943, edition of Life magazine included a photographic essay titled "Life Presents R. Buckminster Fuller's Dymaxion World", illustrating a projection onto a cuboctahedron, including several examples of possible arrangements of the square and triangular pieces, and a pull-out section of one-sided magazine pages with the map faces printed on them, intended to be cut out and glued to ...

  5. Critical Path (book) - Wikipedia

    en.wikipedia.org/wiki/Critical_Path_(book)

    Critical Path (book) Critical Path. (book) Critical Path is a book written by US author and inventor R. Buckminster Fuller with the assistance of Kiyoshi Kuromiya. First published in 1981, it is alongside Operating Manual for Spaceship Earth one of Fuller's best-known works. Vast in its scope, it describes Fuller's own vision of the development ...

  6. Design science revolution - Wikipedia

    en.wikipedia.org/wiki/Design_science_revolution

    R. Buckminster Fuller coined the term design science revolution to describe his proposed scientific and socio-economic revolution accomplished by shifting from "weaponry to livingry" [1] through the application of what he called comprehensive anticipatory design science. His World Design Science Decade, proposed to the International Union of ...

  7. Dymaxion car - Wikipedia

    en.wikipedia.org/wiki/Dymaxion_car

    The Dymaxion car, c. 1933, artist Diego Rivera shown entering the car, carrying coat. The Dymaxion car was designed by American inventor Buckminster Fuller during the Great Depression and featured prominently at Chicago's 1933/1934 World's Fair. [1] Fuller built three experimental prototypes with naval architect Starling Burgess – using ...

  8. Dymaxion Chronofile - Wikipedia

    en.wikipedia.org/wiki/Dymaxion_Chronofile

    The Dymaxion Chronofile is Buckminster Fuller 's attempt to document his life as completely as possible. He created a very large scrapbook in which he documented his life from 1917 to 1983. Fuller describes his Chronofile as " [contribution] to the scientific documentation of the emergent realization of the era of accelerating-acceleration of ...

  9. Dymaxion - Wikipedia

    en.wikipedia.org/wiki/Dymaxion

    Dymaxion. Dymaxion is a term coined by architect and inventor Buckminster Fuller and associated with much of his work—prominently his Dymaxion house and Dymaxion car. Dymaxion, a portmanteau of the words dynamic, maximum, and tension; [1] sums up the goal of his study, "maximum gain of advantage from minimal energy input." [2]