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The Dungeon Master's Guide (DMG [1] or DM's Guide; in some printings, the Dungeon Masters Guide or Dungeon Master Guide) is a book of rules for the fantasy role-playing game Dungeons & Dragons. The Dungeon Master's Guide contains rules concerning the arbitration and administration of a game, and is intended for use by the game's Dungeon Master. [2]
Setting specific lore and alignments were removed to allow for broader story creation by Dungeon Masters and players. [ 5 ] [ 6 ] Polygon highlighted that this "will also give Wizards of the Coast more elbow room to expand its multiverse, either relaunching classic settings like Dragonlance and Spelljammer or unleashing entirely new settings ...
The Dungeon Master's Guide was released on December 9, 2014. [46] In January 2016, Wizards released a system reference document for 5th Edition under the Open Game License . [ 47 ] This document was later revised and rereleased as System Reference Document 5.1 (SRD 5.1) in May 2016; [ 48 ] in January 2023, SRD 5.1 was released under an ...
Xanathar's Guide to Everything is a sourcebook published in 2017 for the 5th edition of the Dungeons & Dragons fantasy role-playing game. It acts as a supplement to the 5th edition Dungeon Master's Guide and the Player's Handbook .
Includes a Dungeon Master's screen, a double-sided poster map and three 64-page hardcover books: Astral Adventurer’s Guide (a Dungeon Master guide), Boo's Astral Menagerie (a bestiary), and Light of Xaryxis (an adventure module). [50] A specialty cover edition will also be released. [49] 5–8: Planescape: Adventures in the Multiverse [51 ...
The two previous sourcebooks of its type, Xanathar's Guide to Everything and Volo's Guide to Monsters, are both books that I use constantly as a Dungeon Master. The former is a rules expansion and clarification that helps to build out the interactions of any campaign, and the latter is a book of monsters that any party could come upon during ...
The content of the initial book is based on Keith Ammann's blog of the same name, started in 2016. It was extended into a series with similar topics, with The Monsters Know What They're Doing: Combat Tactics for Dungeon Masters (2019) followed by Live to Tell the Tale: Combat Tactics for Player Characters (2020), MOAR!
Volothamp Geddarm sets the adventurers off on an urban-themed treasure hunt for a massive hoard of gold within the city of Waterdeep. [1] [3] [4] Depending on the Dungeon Master's choice of season, the adventurers will ultimately face off with one or more of the following villains: Manshoon the Manyfaced, Jarlaxle Baenre, Xanathar the Beholder, and/or the Cassalanters (Lord Victoro and Lady ...