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  2. Rommel: The Campaign for North Africa - Wikipedia

    en.wikipedia.org/wiki/Rommel:_The_Campaign_for...

    The entire campaign takes 80 turns, about 15–25 hours of gameplay. The game includes four shorter scenarios [1] that can be completed in a few hours. [2] The game comes with a 22" x 34" paper map of North Africa from El Agheila to El Alamein, an 8-page rulebook, and a cardstock sheet of 252 counters. [3]

  3. The Campaign for North Africa - Wikipedia

    en.wikipedia.org/wiki/The_Campaign_for_North_Africa

    The Campaign for North Africa has been called the longest board game ever produced, with estimates that a full game would take 1,500 hours to complete. [1] [2] Reviewer Luke Winkie pointed out that "If you and your group meets for three hours at a time, twice a month, you’d wrap up the campaign in about 20 years."

  4. Afrika Korps (game) - Wikipedia

    en.wikipedia.org/wiki/Afrika_Korps_(game)

    The game uses the standard alternating "I Go, You Go" system of movement and combat, and each turn represents two weeks of in-game time. The military units vary from regiment up to division size. The game's system emphasizes the importance of supply, particularly the variability of Afrika Korps' supply and reinforcements.

  5. PanzerArmee Afrika (board game) - Wikipedia

    en.wikipedia.org/.../PanzerArmee_Afrika_(board_game)

    And that, in conclusion, sums up this intriguing, challenging game best of all." [2] In The Guide to Simulations/Games for Education and Training, Martin Campion commented, "For a short game, PanzerArmee Afrika gives the feel of the North African campaign well. The supply rule is abstract and difficult to remember, but the rest of the game ...

  6. El Alamein: Battles in North Africa, 1942 - Wikipedia

    en.wikipedia.org/wiki/El_Alamein:_Battles_in...

    El Alamein is a two-player game in which one player controls the Allies, and the other player controls the Axis. The game uses the "Kursk" game system, first developed for Kursk: Operation Zitadelle (1971), [2] a traditional "I Go, You Go" alternating turn system for movement and combat: Initial Movement Phase; Combat Phase; Mechanized Movement ...

  7. Four Battles in North Africa - Wikipedia

    en.wikipedia.org/wiki/Four_Battles_in_North_Africa

    One of these was Four Battles in North Africa, which was released in 1976 with graphic design by Redmond A. Simonsen. The game debuted at #2 on SPI's Top Ten Bestseller List the month it was released, but fell off the list after only four months. [3] Each of the games was also released individually as a "folio game" (packaged in a cardstock folio).

  8. Desert War: Tactical Warfare in North Africa - Wikipedia

    en.wikipedia.org/wiki/Desert_War:_Tactical...

    In the first years of its existence, SPI produced several tank combat wargames, including PanzerBlitz (1970), Combat Command (1972) and KampfPanzer (1973). SPI game designers Jim Dunnigan and Redmond A. Simonsen took elements from each of the three previous games and produced Desert War, [2] a non-historical game of desert combat, which was published in 1973.

  9. Tobruk (game) - Wikipedia

    en.wikipedia.org/wiki/Tobruk_(game)

    Tobruk is a two-player game in which one player controls German and Italian forces and the other player controls British and Allied forces. Although tank combat is paramount, infantry, artillery, and air superiority aspects of combat are present, albeit in secondary, reduced or abstract form.