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  2. Prism correction - Wikipedia

    en.wikipedia.org/wiki/Prism_correction

    Prism dioptres. Prism correction is commonly specified in prism dioptres, a unit of angular measurement that is loosely related to the dioptre. Prism dioptres are represented by the Greek symbol delta (Δ) in superscript. A prism of power 1 Δ would produce 1 unit of displacement for an object held 100 units from the prism. [2]

  3. List of stereoscopic video games - Wikipedia

    en.wikipedia.org/wiki/List_of_stereoscopic_video...

    This is a list of stereoscopic video games. The following article is the list of notable stereoscopic 3D games and related productions and the platforms they can run on. Additionally, many PC games are supported or are unsupported but capable 3D graphics with AMD HD3D , DDD TriDef, Nvidia 3D Vision , 3DGM, and more.

  4. Prism (video game) - Wikipedia

    en.wikipedia.org/wiki/Prism_(video_game)

    AppleNApps gave the game 4.5 stars out of 5 praising the game's "immserive puzzles", "tactile UI" and "beautiful 3D design" while critiquing the game's short length and that the game has "a few touch hiccups". Pocket Gamer compared the game to The Room but said it was "an abstract retooling of The Room" and was "missing the discovery aspect".

  5. Photography game - Wikipedia

    en.wikipedia.org/wiki/Photography_game

    Photography game. A photography game is a video game genre in which taking photographs using the in-game camera system is a key game mechanic. Photography games often employ mechanics similar to a first-person shooter, but rather than using a gun to kill enemies, the goal is to use a camera to take photographs of things in the game world. [1]

  6. Ray tracing (graphics) - Wikipedia

    en.wikipedia.org/wiki/Ray_tracing_(graphics)

    In 3D computer graphics, ray tracing is a technique for modeling light transport for use in a wide variety of rendering algorithms for generating digital images . On a spectrum of computational cost and visual fidelity, ray tracing-based rendering techniques, such as ray casting, recursive ray tracing, distribution ray tracing, photon mapping ...

  7. Perspective control - Wikipedia

    en.wikipedia.org/wiki/Perspective_control

    Perspective control is a procedure for composing or editing photographs to better conform with the commonly accepted distortions in constructed perspective. The control would: make all lines that are vertical in reality vertical in the image. This includes columns, vertical edges of walls and lampposts. This is a commonly accepted distortion in ...

  8. Chromatic aberration - Wikipedia

    en.wikipedia.org/wiki/Chromatic_aberration

    Chromatic aberration. In optics, chromatic aberration ( CA ), also called chromatic distortion, color aberration, color fringing, or purple fringing, is a failure of a lens to focus all colors to the same point. [1] [2] It is caused by dispersion: the refractive index of the lens elements varies with the wavelength of light.

  9. Lushfoil Photography Sim - Wikipedia

    en.wikipedia.org/wiki/Lushfoil_Photography_Sim

    Lushfoil Photography Sim is a walking simulator where players explore pre-built dynamic environments and take photographs. The player has to take into account various factors consistent with real life while doing so, such as exposure, contrast, white balance, and focus. [3] After photographs are taken, players are able to use in game tools to ...

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