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Wii Fit[a] is a 2007 exergaming video game designed by Nintendo 's Hiroshi Matsunaga [9] for the Wii home video game console, [10] featuring a variety of yoga, strength training, aerobics, and balance mini-games for use with the Wii Balance Board peripheral. Matsunaga described the game as a "way to help get families exercising together". [11]
Then came along the Nintendo Wii, and its healthy counterpart, the Wii Fit, and video games were sedentary no more. Losing fat, or lowering 15 hottest products of 2008: Wii Fit
The first game to use the Wii Balance Board peripheral, which it was bundled with. As a fitness-oriented game, it measures a user's weight, telling the user their health based on body mass index, and features minigames for the user to exercise or to improve posture. 81.18% [22] 80/100 [23] 22.67 million [9] Wii Fit Plus
The game was released initially on the Nintendo eShop to push Nintendo's digital distribution strategy, [13] with some shared ideas as Wii Fit U. [ 14 ] [ 7 ] The first set of sports, Bowling and Tennis, were released in Japan on October 30, 2013, [ 15 ] and in Europe and North America on November 7, 2013. [ 16 ]
Wii Sports, a major factor in the Wii's worldwide success, [82] was the first game among a number of core Wii games being developed at the same time, with the same philosophy; other games were released as Wii Play, Wii Fit, and Wii Music. [83] A direct sequel to Wii Sports, titled Wii Sports Resort, was released in 2009. [84]
The Wii Shop Channel is a discontinued digital distribution service for the Wii video game console. The service allowed users to purchase and play additional software for the Wii (called Channels), including exclusive games (branded WiiWare), and games from prior generations of video games (marketed with the Virtual Console brand). [2]
The Wii MotionPlus was developed by Nintendo in collaboration with game development tool company AiLive. [6] The sensor used is an InvenSense IDG-600 [7] or IDG-650 in later units, designed in accordance to Nintendo's specification; [8] [9] with a high dynamic range, high mechanical shock tolerance, high temperature and humidity resistance, and small physical size.
The system has HDMI display output and a new replica controller, which can also connect to the Wii Remote for use with Virtual Console games. [187] [188] It was discontinued in North America on April 13, 2017, and worldwide on April 15, 2017. However, Nintendo announced in September 2017 that the NES Classic Mini would return to production on ...
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