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Beyond the Crystal Cave, is in adventure in which the player characters are hired to save a recently eloped couple from the Cave of Echoes after they fled there. [1] The heroes must resolve the secret of the Crystal Cave to enter Porpherio's Garden, a magical place located on the island of Sybarate, where it is summer all year long.
The Sundering refers to two events that occurred in the fictional timeline of the Forgotten Realms campaign setting of the Dungeons & Dragons role-playing game.It is also the title of both a series of novels published by Wizards of the Coast and a multimedia project Wizards of the Coast used to transition Dungeons & Dragons from 4th Edition to 5th Edition.
In the Dungeons & Dragons (D&D) fantasy role-playing game, rule books contain all the elements of playing the game: rules to the game, how to play, options for gameplay, stat blocks and lore of monsters, and tables the Dungeon Master or player would roll dice for to add more of a random effect to the game.
Tales from the Yawning Portal is an anthology of updated modules and adventures from previous editions. [1] The modules are modified to use the fifth edition rules, and adjusted to match differing levels of player characters, [2] so that the adventures can be played in the order they are presented in the book, or dropped into a home campaign.
The book was originally published as part of the Dungeons & Dragons Rules Expansion Gift Set on January 25, 2022. It was scheduled to have a standalone release on May 17, 2022; [5] [6] however, it released a day earlier on May 16. [1] Monsters of the Multiverse revises previously published aspects of 5th Edition Dungeons & Dragons (D&D).
Queen of the Demonweb Pits (Q1) is an adventure module for the Dungeons & Dragons roleplaying game written by David Sutherland. The "Q" in the module code is an abbreviation for "queen". [ 1 ] The module, a sequel to the D series of modules, [ 2 ] was novelized in 2001.
This is a list of official Dungeons & Dragons adventures published by Wizards of the Coast as separate publications. It does not include adventures published as part of supplements, officially licensed Dungeons & Dragons adventures published by other companies, official d20 System adventures and other Open Game License adventures that may be compatible with Dungeons & Dragons.
Based on the Dungeons & Dragons rules, and using the Player's Handbook as a basis, Midnight alters the standard rules in some fundamental ways. Magic is more difficult to cast and harder to learn, the magic system has been replaced with a feat-and-spell-point-based system.