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  2. Cross product - Wikipedia

    en.wikipedia.org/wiki/Cross_product

    The cross product with respect to a right-handed coordinate system. In mathematics, the cross product or vector product (occasionally directed area product, to emphasize its geometric significance) is a binary operation on two vectors in a three-dimensional oriented Euclidean vector space (named here ), and is denoted by the symbol .

  3. Torque - Wikipedia

    en.wikipedia.org/wiki/Torque

    In three dimensions, the torque is a pseudovector; for point particles, it is given by the cross product of the displacement vector and the force vector. The direction of the torque can be determined by using the right hand grip rule : if the fingers of the right hand are curled from the direction of the lever arm to the direction of the force ...

  4. Vector algebra relations - Wikipedia

    en.wikipedia.org/wiki/Vector_algebra_relations

    The following are important identities in vector algebra.Identities that only involve the magnitude of a vector ‖ ‖ and the dot product (scalar product) of two vectors A·B, apply to vectors in any dimension, while identities that use the cross product (vector product) A×B only apply in three dimensions, since the cross product is only defined there.

  5. Lists of vector identities - Wikipedia

    en.wikipedia.org/wiki/Lists_of_vector_identities

    There are two lists of mathematical identities related to vectors: Vector algebra relations — regarding operations on individual vectors such as dot product, cross product, etc. Vector calculus identities — regarding operations on vector fields such as divergence, gradient, curl, etc.

  6. Screw theory - Wikipedia

    en.wikipedia.org/wiki/Screw_theory

    The force and torque vectors that arise in applying Newton's laws to a rigid body can be assembled into a screw called a wrench. A force has a point of application and a line of action, therefore it defines the Plücker coordinates of a line in space and has zero pitch. A torque, on the other hand, is a pure moment that is not bound to a line ...

  7. Right-hand rule - Wikipedia

    en.wikipedia.org/wiki/Right-hand_rule

    In mathematics and physics, the right-hand rule is a convention and a mnemonic, utilized to define the orientation of axes in three-dimensional space and to determine the direction of the cross product of two vectors, as well as to establish the direction of the force on a current-carrying conductor in a magnetic field.

  8. Vector multiplication - Wikipedia

    en.wikipedia.org/wiki/Vector_multiplication

    In Euclidean 3-space, the wedge product has the same magnitude as the cross product (the area of the parallelogram formed by sides and ) but generalizes to arbitrary affine spaces and products between more than two vectors. Tensor product – for two vectors and , where and are vector spaces, their tensor product belongs to the tensor product ...

  9. Line of action - Wikipedia

    en.wikipedia.org/wiki/Line_of_action

    Calculation of torque [ edit ] For the simple geometry associated with the figure, there are three equivalent equations for the magnitude of the torque associated with a force F → {\displaystyle {\vec {F}}} directed at displacement r → {\displaystyle {\vec {r}}} from the axis whenever the force is perpendicular to the axis: