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Champions was included in the 2007 book Hobby Games: The 100 Best. Game designer Bill Bridges described Champions as "the superhero roleplaying game. While it wasn't the first game on the market that let you play superheroes and duke it out with supervillains, using earth-shattering powers, it was the most innovative.
After Champions fourth edition was released in 1989, a stripped-down version of its ruleset with no superhero or other genre elements was released as The Hero System Rulesbook in 1990. As a spinoff of Champions , the Hero System is considered to have started with 4th edition (as it is mechanically identical to Champions 4th edition), rather ...
Martial Arts 2100 (PDF) Orbital Decay; Personnel Files 1; Personnel Files 2: The Meme Team (PDF) Personnel Files 3: Wild Justice (PDF) Personnel Files 4: Martingale Security (PDF) Personnel Files 5: School Days 2100 (PDF) Polyhymnia (PDF) Shell-Tech (PDF) Singapore Sling (PDF) Spacecraft of the Solar System; Spaceships 8: Transhuman Spacecraft ...
The reviewer from Pyramid #28 (Nov./Dec., 1997) stated that "I think it's very reassuring that when the original creators of the classic Champions superhero roleplaying game decided to put out a new edition, they went the full nine. Champions: New Millennium is unlike any previous edition of Champions, with a radically changed gaming universe ...
Complete Champion was written by Ed Stark, Chris Thomasson, Rhiannon Louve, Ari Marmell, and Gary Astleford, and was published in May 2007.Cover art was by Eric Polak, with interior art by Steve Argyle, Stephen Belledin, Miguel Coimbra, Thomas Denmark, Eric Deschamps, Wayne England, David Griffith, Fred Hooper, Ralph Horsley, Howard Lyon, Eva Widermann, and Sam Wood.
Sean Holland reviewed the product in the December 1990 – January 1991 issue of White Wolf. [3] He stated that "I highly recommend The Zodiac Conspiracy to any and all Champions GMs, and if you play another superhero RPG, you should give it look as well; it's too good to miss."
In the Nov-Dec 1983 edition of Space Gamer (Issue No. 66), Russell Grant Collins thought that the magazine featured material essential for players of Champions, saying, "If you GM a Champions campaign, I really recommend this magazine. If you GM Espionage!, then it still might appeal to you. It is a worthy addition to the Hero line."
Champions of Ruin was published in May 2005, and was designed by Jeff Crook, Wil Upchurch, and Eric L. Boyd.Cover art was by Lucio Parillo, [1] with interior art by Thomas M. Baxa, Wayne England, Jason Engle, Ralph Horsley, Warren Mahy, Raven Mimura, William O'Connor, Lucio Parillo, and Marc Sasso.