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Character race is a descriptor used to describe the various sapient species and beings that make up the setting in modern fantasy and science fiction.In many tabletop role-playing games and video games, players may choose to be one of these creatures when creating their player character (PC) or encounter them as a non-player character (NPC).
In Publishers Weekly's "Best-selling Books Week Ending November 20, 2016", Volo's Guide to Monsters was #13 in "Hardcover Nonfiction". [13] For The A.V. Club, Nick Wanserski wrote that "what I’ve enjoyed about Volo’s is that it understands how role-playing game source books, at their best, serve two distinct purposes. As a direct campaign ...
The monsters section of the book aims to make DMs' lives easier, like by simplifying how monsters cast spells". [30] Andrew Stretch, for TechRaptor, commented that while there are quality of life improvements in the design changes, the book seems aimed at newcomers and not towards people with "an expansive 5e library". He highlighted that ...
In Welsh mythology, Math fab Mathonwy (Welsh pronunciation: [ˈmaːθ ˈvaːb maˈθɔnʊɨ]), also called Math ap Mathonwy (Math, son of Mathonwy) was a king of Gwynedd who needed to rest his feet in the lap of a virgin unless he was at war, or he would die. The story of Math is the fourth of the Four Branches of the Mabinogi. [1]
The television franchise V features the Visitors, a lizardlike alien race who disguise themselves as humans. [16] The Cardassian race featured in multiple Star Trek series, is another example of reptilian humanoids in that particular science fiction universe. [17] The "Tosk" people, featured on Star Trek: Deep Space Nine, is another. [18]
Introduced ten creatures from the Spelljammer setting to the 5th Edition. [7] [10] Monstrous Compendium Vol 2: Dragonlance Creatures: F. Wesley Schneider, Makenzie De Armas, Ron Lundeen, Jeremy Crawford December 5, 2022: Introduced ten creatures from the Dragonlance campaign setting to the 5th Edition. [11] Monstrous Compendium Vol 3: Minecraft ...
Whitbrook also highlighted that this book is the first step to address race and inclusivity within the game and commented that "for Crawford, it’s not just about addressing previously longheld bias and privileges in races of the game—such as the negative stereotypes against Orcs and the aforementioned Drow, dark-skinned fantasy races that ...
Originally the Fomorians seem to have been regarded as malevolent spirits dwelling underwater and in the nether regions of the earth. [1] In one of the earliest references to them, a probably 7th-century elegy for Mess-Telmann, they are said to dwell "under the worlds of men". [2]