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  2. Free look - Wikipedia

    en.wikipedia.org/wiki/Free_look

    Free look (also known as mouselook) describes the ability to move a mouse, joystick, analogue stick, or D-pad to rotate the player character's view in video games.It is almost always used for 3D game engines, and has been included on role-playing video games, real-time strategy games, third-person shooters, first-person shooters, racing games, and flight simulators.

  3. ANSI escape code - Wikipedia

    en.wikipedia.org/wiki/ANSI_escape_code

    Moves the cursor n (default 1) cells in the given direction. If the cursor is already at the edge of the screen, this has no effect. CSI n B CUD: Cursor Down CSI n C CUF: Cursor Forward CSI n D CUB: Cursor Back CSI n E CNL: Cursor Next Line Moves cursor to beginning of the line n (default 1) lines down. (not ANSI.SYS) CSI n F CPL: Cursor ...

  4. MM2 - Wikipedia

    en.wikipedia.org/wiki/MM2

    MM2 may refer to: MM2, a class of force fields; see force field (chemistry) MM2 (MMS), an interface utilized by the Multimedia Messaging Service standard; Mega Man 2, a 1988 video game for the NES; Mega Man II, a 1991 video game for the Game Boy; Midtown Madness 2, a 2000 video game for the PC; Motocross Madness 2, a 2000 video game for the PC

  5. Arrow keys - Wikipedia

    en.wikipedia.org/wiki/Arrow_keys

    At the Applesoft BASIC prompt, using the right and left arrow keys to move the cursor would add/remove characters the cursor passed over to/from the input buffer. Pressing the Esc key entered a mode where pressing the I, J, K or M keys would move the cursor without altering the input buffer. After exiting this mode by pressing Escape again ...

  6. Cursor (user interface) - Wikipedia

    en.wikipedia.org/wiki/Cursor_(user_interface)

    The cursor for the Windows Command Prompt (appearing as an underscore at the end of the line). In most command-line interfaces or text editors, the text cursor, also known as a caret, [4] is an underscore, a solid rectangle, or a vertical line, which may be flashing or steady, indicating where text will be placed when entered (the insertion point).

  7. Escape sequences in C - Wikipedia

    en.wikipedia.org/wiki/Escape_sequences_in_C

    To demonstrate the value of the escape sequence feature, to output the text Foo on one line and Bar on the next line, the code must output a newline between the two words. The following code achieves the goal via text formatting and a hard-coded ASCII character value for newline (0x0A). This behaves as desired with the words on sequential lines ...