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  2. Nintendo marketing - Wikipedia

    en.wikipedia.org/wiki/Nintendo_marketing

    After the disappointing sales of the Wii U, partly due to poor marketing and the rise of mobile phone gaming, Nintendo pushed its latest console, the Nintendo Switch, with strong advertising and promotion. The portable home console aims to appeal to both casual and core gamers, focusing on portability and multiple modes of playing.

  3. Market system - Wikipedia

    en.wikipedia.org/wiki/Market_system

    Marketing system is a differentiated subset of social system. [6] Marketing system is a general term that represents how different patterns of the flows of goods/services from producers to consumers are culturally (uniquely) organised, whereas terms such as market system (a market based economic system of the West), horizontal marketing system ...

  4. Gail Tilden - Wikipedia

    en.wikipedia.org/wiki/Gail_Tilden

    Gail Tilden is an American marketing manager and consultant. She formerly worked at Nintendo of America where she was instrumental in helping with the advertising of the Nintendo Entertainment System's introduction to the North American market, and establishing the Nintendo Power magazine.

  5. Video game industry - Wikipedia

    en.wikipedia.org/wiki/Video_game_industry

    Nintendo along with companies like Sega, Sony Interactive Entertainment, and Capcom are dominant leaders in the Japanese video game industry. Nintendo themselves are recognized for having created some of the most positively-reviewed and best-selling video game series such as Mario, Donkey Kong, The Legend of Zelda, Metroid and Pokémon.

  6. 1980s in video games - Wikipedia

    en.wikipedia.org/wiki/1980s_in_video_games

    Pac-Man (1980). The 1980s was the second decade in the industry's history.It was a decade of highs and lows for video games.The decade began amidst a boom in the arcade video game business with the golden age of arcade video games, the Atari 2600's dominance of the home console market during the second generation of video game consoles, and the rising influence of home computers.

  7. Razor and blades model - Wikipedia

    en.wikipedia.org/wiki/Razor_and_blades_model

    Tying is a variation of razor and blades marketing that is often illegal when the products are not naturally related, such as requiring a bookstore to stock up on an unpopular title before allowing them to purchase a bestseller. Tying is also known in some markets as 'Third Line Forcing.' [18]

  8. Everything you need to know about the Nintendo Switch - AOL

    www.aol.com/news/everything-know-nintendo-switch...

    Nintendo Switch Lite $ at Amazon. Nintendo Switch Lite $ at Target. Nintendo Switch Lite $ at Best Buy. This is more compact and lightweight, and is intended for handheld mode only.

  9. Game Over (Sheff book) - Wikipedia

    en.wikipedia.org/wiki/Game_Over_(Sheff_book)

    Game Over: How Nintendo Zapped an American Industry, Captured Your Dollars, and Enslaved Your Children is a non-fiction book written by David Sheff and published by Random House, New York in 1993. It is dedicated to the history of the Nintendo electronic gaming company. Based on many extensive interviews of high level historical figures, it has ...