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  2. Unreal Engine - Wikipedia

    en.wikipedia.org/wiki/Unreal_Engine

    Unreal Engine (UE) is a 3D computer graphics game engine developed by Epic Games, first showcased in the 1998 first-person shooter video game Unreal.Initially developed for PC first-person shooters, it has since been used in a variety of genres of games and has been adopted by other industries, most notably the film and television industry.

  3. Unreal Engine 5 - Wikipedia

    en.wikipedia.org/wiki/Unreal_Engine_5

    Unreal Engine 5 (UE5) is the latest version of Unreal Engine developed by Epic Games.It was revealed in May 2020 and officially released in April 2022. Unreal Engine 5 includes multiple upgrades and new features, including Nanite, a system that automatically adjusts the level of detail of meshes, and Lumen, a dynamic global illumination and reflections system that leverages software as well as ...

  4. Euphoria (software) - Wikipedia

    en.wikipedia.org/wiki/Euphoria_(software)

    Euphoria is a game animation middleware created by NaturalMotion based on Dynamic Motion Synthesis, NaturalMotion's proprietary technology for animating 3D characters on-the-fly "based on a full simulation of the 3D character, including body, muscles and motor nervous system". [1]

  5. Spine (video game) - Wikipedia

    en.wikipedia.org/wiki/Spine_(video_game)

    The game runs on Unreal Engine 5, [11] and also uses its own custom data shaders and Nekki's proprietary 3D animation software called Cascadeur. Art director Alexander Nemov stated that while the game's story and visuals are based on the cyberpunk genre, the game adopts a modern feel instead of the typical retrofuturistic theme.

  6. Ragdoll physics - Wikipedia

    en.wikipedia.org/wiki/Ragdoll_physics

    This erratic behavior has been observed to occur in games that use certain versions of the Havok engine, such as Halo 2 and Fable II. Active ragdoll: used primarily in Unreal Engine games such as Unreal Tournament 3 and Killing Floor 2. It works by playing a pre-made animation, but constraining the output of that animation to what a physical ...

  7. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    The first game using Source 2, Dota 2, was ported over from the original Source engine. One of The Lab's minigame Robot Repair uses Source 2 engine while rest of seven uses Unity's engine. Spring: C++: C, C++, Java/JVM, Lua, Python: Yes 3D Windows, Linux, macOS: Balanced Annihilation, Zero-K: GPL-2.0-or-later: RTS, simulated events, OpenGL ...

  8. Game engine - Wikipedia

    en.wikipedia.org/wiki/Game_engine

    The practice of licensing such technology has proved to be a useful auxiliary revenue stream for some game developers, as one license for a high-end commercial game engine can range from $10,000 to millions of dollars, and the number of licensees can reach several dozen companies, as seen with the Unreal Engine. At the very least, reusable ...

  9. Fort Solis - Wikipedia

    en.wikipedia.org/wiki/Fort_Solis

    [11] Fort Solis was developed using Unreal Engine 5, [8] and the developers utilized Nvidia's Omniverse Audio2Face technology for facial animations. [22] The visual design philosophy aimed for a grounded and "gritty" futuristic aesthetic, taking inspiration from the television series The Expanse (2019–2022). [15] [23]