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A throbber animation like that seen on many websites when a blocking action is being performed in the background. A throbber, also known as a loading icon, is an animated graphical control element used to show that a computer program is performing an action in the background (such as downloading content, conducting intensive calculations or communicating with an external device).
Pencil2D is a free and open-source 2D animation software for Windows, macOS, and Unix-like operating systems. It is released under the GNU General Public License and uses the Qt framework . It is used for making cartoons using traditional techniques (tracing drawings, onion skinning , etc), managing vector and bitmap drawings.
Vyond (formerly known as GoAnimate until 2018; stylized as Go!Animate until 2013) is an American cloud-based animated video creation platform created by Alvin Hung in 2007 and developed by the San Mateo, California-based GoAnimate, Inc.
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A loading screen is a screen shown by a computer program, very often a video game, while the program is loading (moving program data from the disk to RAM) or initializing. In early video games, the loading screen was also a chance for graphic artists to be creative without the technical limitations often required for the in-game graphics. [ 1 ]
Splash screens are typically used by particularly large applications to notify the user that the program is in the process of loading. They provide feedback that a lengthy process is underway. Occasionally, a progress bar within the splash screen indicates the loading progress. A splash screen disappears when the application's main window appears.
MikuMikuDance (commonly abbreviated to MMD) is a freeware animation program that lets users animate and create computer-animated films, originally produced for the Japanese Vocaloid voice synthesizer software voicebank Hatsune Miku, the first member of the Character Vocal series created by Crypton Future Media.
The speed and the direction of animation (forward/backward play), as well as particle system parameters (size, initial velocity, and count), can be changed through the API. [12] Among other supported features are: scene data dynamic loading and unloading, subsurface scattering simulation, and image-based lighting. [13]