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  2. Template:Xbox One timeline - Wikipedia

    en.wikipedia.org/wiki/Template:Xbox_One_timeline

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us; Pages for logged out editors learn more

  3. Canva - Wikipedia

    en.wikipedia.org/wiki/Canva

    In October of that year, Canva announced that it had raised an additional A$85 million at a valuation of A$3.2 billion and launched an enterprise product. [20] In December 2019, Canva announced Canva for Education, a free product for schools and other educational institutions intended to facilitate collaboration between students and teachers. [21]

  4. Xbox (console) - Wikipedia

    en.wikipedia.org/wiki/Xbox_(console)

    Xbox modding is the practice of circumventing the built-in hardware and software security mechanisms of the Xbox video game console. History The popularity of the Xbox, as well as (in the United States) its comparatively short 90-day warranty, inspired efforts to circumvent the built-in hardware and software security mechanisms, a practice ...

  5. Xbox One - Wikipedia

    en.wikipedia.org/wiki/Xbox_One

    The Xbox One is a home video game console developed by Microsoft.Announced in May 2013, it is the successor to Xbox 360 and the third console in the Xbox series.It was first released in North America, parts of Europe, Australia, and South America in November 2013 and in Japan, China, and other European countries in September 2014.

  6. Template:Timeline - Wikipedia

    en.wikipedia.org/wiki/Template:Timeline

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us; Pages for logged out editors learn more

  7. Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.

  8. Seamus Blackley - Wikipedia

    en.wikipedia.org/wiki/Seamus_Blackley

    Blackley left Microsoft in 2002 to co-found Capital Entertainment Group with former Microsoft co-worker Kevin Bachus after his time developing the Xbox. [14] CEG aimed to reform the financing models available in the game industry, following the Hollywood studio model, to provide more flexibility and creative control to game makers, and loosen ...

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