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  2. Alpha compositing - Wikipedia

    en.wikipedia.org/wiki/Alpha_compositing

    A color spectrum image with an alpha channel that falls off to zero at its base, where it is blended with the background color.. In computer graphics, alpha compositing or alpha blending is the process of combining one image with a background to create the appearance of partial or full transparency. [1]

  3. Bloom (shader effect) - Wikipedia

    en.wikipedia.org/wiki/Bloom_(shader_effect)

    An example of bloom in a picture taken with a camera. Note the blue fringe that is particularly noticeable along the right edge of the window. Bloom (sometimes referred to as light bloom or glow) is a computer graphics effect used in video games, demos, and high-dynamic-range rendering (HDRR) to reproduce an imaging artifact of real-world ...

  4. Shader - Wikipedia

    en.wikipedia.org/wiki/Shader

    Nvidia introduced mesh and task shaders with its Turing microarchitecture in 2018 which are also modelled after compute shaders. [ 11 ] [ 12 ] Nvidia Turing is the world's first GPU microarchitecture that supports mesh shading through DirectX 12 Ultimate API, several months before Ampere RTX 30 series was released.

  5. Turing (microarchitecture) - Wikipedia

    en.wikipedia.org/wiki/Turing_(microarchitecture)

    Turing is the codename for a graphics processing unit (GPU) microarchitecture developed by Nvidia. It is named after the prominent mathematician and computer scientist Alan Turing . The architecture was first introduced in August 2018 at SIGGRAPH 2018 in the workstation-oriented Quadro RTX cards, [ 2 ] and one week later at Gamescom in consumer ...

  6. NVIDIA Wants to Power Your Camera, Too - AOL

    www.aol.com/news/2013-02-20-nvidia-wants-to...

    Thanks to NVIDIA's press release Tuesday, in which it announced its first fully integrated 4G LTE mobile processor, the investing world is abuzz with renewed excitement for the company's prospects ...

  7. Cg (programming language) - Wikipedia

    en.wikipedia.org/wiki/Cg_(programming_language)

    Cg (short for C for Graphics) and High-Level Shader Language (HLSL) are two names given to a high-level shading language developed by Nvidia and Microsoft for programming shaders. Cg/HLSL is based on the C programming language and although they share the same core syntax, some features of C were modified and new data types were added to make Cg ...

  8. Color depth - Wikipedia

    en.wikipedia.org/wiki/Color_depth

    Color depth or colour ... the Nvidia Quadro graphics cards manufactured after 2006 support 30 ... digital cameras are able to produce 10 or 12 bits per channel in ...

  9. AOL Mail

    mail.aol.com

    Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!