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  2. SWIG - Wikipedia

    en.wikipedia.org/wiki/SWIG

    The Simplified Wrapper and Interface Generator (SWIG) is an open-source software tool used to connect computer programs or libraries written in C or C++ with scripting languages such as Lua, Perl, PHP, Python, R, Ruby, Tcl, and other language implementations like C#, Java, JavaScript, Go, D, OCaml, Octave, Scilab and Scheme.

  3. Lua (programming language) - Wikipedia

    en.wikipedia.org/wiki/Lua_(programming_language)

    Lua (/ ˈ l uː ə / LOO-ə; from Portuguese: lua meaning moon) is a lightweight, high-level, multi-paradigm programming language designed mainly for embedded use in applications. [3] Lua is cross-platform software , since the interpreter of compiled bytecode is written in ANSI C , [ 4 ] and Lua has a relatively simple C application programming ...

  4. Module:Repr - Wikipedia

    en.wikipedia.org/wiki/Module:Repr

    This function generates a string representation of any given Lua object. The idea is that if you copy the string this function produces it, and paste it back into a Lua program, then you should be able to reproduce the original object. This doesn't work for all values, but it should hold for simple cases.

  5. Torch (machine learning) - Wikipedia

    en.wikipedia.org/wiki/Torch_(machine_learning)

    Torch is an open-source machine learning library, a scientific computing framework, and a scripting language based on Lua. [3] It provides LuaJIT interfaces to deep learning algorithms implemented in C. It was created by the Idiap Research Institute at EPFL. Torch development moved in 2017 to PyTorch, a port of the library to Python. [4] [5] [6]

  6. List of applications using Lua - Wikipedia

    en.wikipedia.org/wiki/List_of_applications_using_Lua

    In video game development, Lua is widely used as a scripting language by game programmers, perhaps due to its perceived easiness to embed, fast execution, and short learning curve. [1] In 2003, a poll conducted by GameDev.net showed Lua as the most popular scripting language for game programming. [2]

  7. ZeroBrane Studio - Wikipedia

    en.wikipedia.org/wiki/ZeroBrane_Studio

    ZeroBrane Studio provides local, remote and cross-platform debugging for applications executing Lua code. The debugger supports the following functions: step through the code, set/remove breakpoints, inspect variables and expressions using the Watch window, inspect the call stack with local values and upvalues (local values defined in the outer ...

  8. Tree-sitter (parser generator) - Wikipedia

    en.wikipedia.org/wiki/Tree-sitter_(parser_generator)

    Language bindings allow it to be used from programming languages including Go, Haskell, Java, JavaScript (with Node.js and WASM), Kotlin, Lua, OCaml, Perl, Python, Ruby, Rust, and Swift. Tree-sitter parsers have been written for these languages and many others. [11]

  9. LuaRocks - Wikipedia

    en.wikipedia.org/wiki/LuaRocks

    LuaRocks is a package manager for the Lua programming language that provides a standard format for distributing Lua modules (in a self-contained format called a "rock"), a tool designed to easily manage the installation of rocks, and a server for distributing them. While not included with the Lua distribution, it has been called the "de facto ...