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1978, Wang Laboratories purchases Graphic Systems and continues to market the GSI C/A/T typesetter for UNIX-based phototypesetting. The phototypesetter was then known as the Wang Graphic Systems C/A/T. This allowed the phototypesetter to be available through the 1980s. [3] 1979, ditroff software was created by Brian Kernighan.
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Oakmont is an unincorporated community in Derry Township, Dauphin County, Pennsylvania. It is a part of the Harrisburg–Carlisle metropolitan statistical area . [ 1 ] 40°15′07″N 76°41′24″W / 40.252°N 76.690°W / 40.252; -
Graphic Arts Technical Foundation is a nonprofit, scientific, technical, and educational organization that promotes the technological advancement of the printing industry worldwide. The foundation fulfills its missions through its five divisions: research, training, consulting, quality controls, and publications.
GDS = Graphic Design System (see [GDS78]) Initially, GDSII was designed as a stream format used to control integrated circuit photomask plotting. Despite its limited set of features and low data density, it became the industry conventional stream format for transfer of IC layout data between design tools of different vendors, all of which ...
Phototypesetting machines project characters onto film for offset printing. Prior to the advent of phototypesetting, mass-market typesetting typically employed hot metal typesetting – an improvement introduced in the late 19th century to the letterpress printing technique that offered greatly improved typesetting speed and efficiency compared to manual typesetting (where every sort had to be ...
Adage, Inc., was a Boston-based electronics and computer manufacturer founded in 1957, first specializing in analog-to-digital and digital-to-analog converters, and later in computer graphics systems. It was founded by James I. "Jim" Stockwell and two other MIT graduates in Boston in 1957, [1] and later moved to Billerica.
The goal of computer graphics is to generate computer-generated images, or frames, using certain desired metrics. One such metric is the number of frames generated in a given second. Real-time computer graphics systems differ from traditional (i.e., non-real-time) rendering systems in that non-real-time graphics typically rely on ray tracing.