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  2. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Improvements to the id Tech 2 engine. id Tech 3 Quake III Arena engine: C: 2005 C: Yes 3D Windows, Linux, macOS: Quake III Arena, Heavy Metal: F.A.K.K. 2, American McGee's Alice, Call of Duty, Quake Live: GPL-2.0-or-later: Also termed the Quake III engine. id Tech 3.5: C: 2005 C: Yes 3D Windows, Linux, macOS: Return to Castle Wolfenstein ...

  3. Creation Engine - Wikipedia

    en.wikipedia.org/wiki/Creation_Engine

    After using the Gamebryo engine to create The Elder Scrolls III: Morrowind, The Elder Scrolls IV: Oblivion, and Fallout 3, Bethesda decided that Gamebryo's capabilities were becoming too outdated and began work on the Creation Engine for their next game, The Elder Scrolls V: Skyrim, by forking the codebase used for Fallout 3.

  4. Wikipedia:WikiProject Video games/Recognized content - Wikipedia

    en.wikipedia.org/wiki/Wikipedia:WikiProject...

    This is a list of recognized content, updated weekly by JL-Bot (talk · contribs) (typically on Saturdays).There is no need to edit the list yourself. If an article is missing from the list, make sure it is tagged (e.g. {{WikiProject Video games}}) or categorized correctly and wait for the next update.

  5. Development of The Elder Scrolls IV: Oblivion - Wikipedia

    en.wikipedia.org/wiki/Development_of_The_Elder...

    Although preliminary reports from Reuters suggested an Oblivion release in tandem with the launch of the Xbox 360 on November 22, 2005, [8] and the original announcement of the game set a release date of Winter 2005, [9] Take-Two Interactive announced, during a conference call with analysts on October 31, 2005, that Oblivion's release was to be delayed until the second quarter of Take-Two's ...

  6. Category:IC objects - Wikipedia

    en.wikipedia.org/wiki/Category:IC_objects

    Help keep this category in order, modify [[Category:IC objects]] to add a sort key: Articles with the IC number in the title use [[Category:IC objects|####]], dropping the IC prefix, and using only the number. The number should be padded up to 4 digits using zeroes. Articles without the IC number in the title use [[Category:IC objects]]. A ...

  7. Object identifier - Wikipedia

    en.wikipedia.org/wiki/Object_identifier

    In computing, object identifiers or OIDs are an identifier mechanism standardized by the International Telecommunication Union (ITU) and ISO/IEC for naming any object, concept, or "thing" with a globally unambiguous persistent name.

  8. Skybox (video games) - Wikipedia

    en.wikipedia.org/wiki/Skybox_(video_games)

    A skybox is a method of creating backgrounds to make a video game level appear larger than it really is. [1] When a skybox is used, the level is enclosed in a cuboid.The sky, distant mountains, distant buildings, and other unreachable objects are projected onto the cube's faces (using a technique called cube mapping), thus creating the illusion of distant three-dimensional surroundings.

  9. The Elder Scrolls IV: Oblivion - Wikipedia

    en.wikipedia.org/wiki/The_Elder_Scrolls_IV:_Oblivion

    The Elder Scrolls IV: Oblivion is a 2006 action role-playing game developed by Bethesda Game Studios, and co-published by Bethesda Softworks and 2K Games.It is the fourth installment in The Elder Scrolls series, following 2002's The Elder Scrolls III: Morrowind, and was released for Microsoft Windows and Xbox 360 in 2006, followed by PlayStation 3 in 2007.