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  2. Shunting yard algorithm - Wikipedia

    en.wikipedia.org/wiki/Shunting_yard_algorithm

    */ /* This implementation does not implement composite functions, functions with a variable number of arguments, or unary operators. */ while there are tokens to be read: read a token if the token is: - a number: put it into the output queue - a function: push it onto the operator stack - an operator o 1: while ( there is an operator o 2 at the ...

  3. Red zone (computing) - Wikipedia

    en.wikipedia.org/wiki/Red_zone_(computing)

    In computing, the red zone is a fixed-size area in a function's stack frame below (for a push-down stack) the current stack pointer that is reserved and safe to use. It is most commonly used in leaf functions (functions that don't call other functions) for allocating additional stack memory, without moving the stack pointer, which saves an instruction.

  4. Pushdown automaton - Wikipedia

    en.wikipedia.org/wiki/Pushdown_automaton

    In each step, it chooses a transition by indexing a table by input symbol, current state, and the symbol at the top of the stack. A pushdown automaton can also manipulate the stack, as part of performing a transition. The manipulation can be to push a particular symbol to the top of the stack, or to pop off the top of the stack.

  5. Dijkstra's algorithm - Wikipedia

    en.wikipedia.org/wiki/Dijkstra's_algorithm

    1 S ← empty sequence 2 u ← target 3 if prev[u] is defined or u = source: // Proceed if the vertex is reachable 4 while u is defined: // Construct the shortest path with a stack S 5 insert u at the beginning of S // Push the vertex onto the stack 6 u ← prev[u] // Traverse from target to source

  6. Stack machine - Wikipedia

    en.wikipedia.org/wiki/Stack_machine

    With a stack stored completely in RAM, this does implicit writes and reads of the in-memory stack: Load X, push to memory; Load 1, push to memory; Pop 2 values from memory, add, and push result to memory; for a total of 5 data cache references. The next step up from this is a stack machine or interpreter with a single top-of-stack register.

  7. Stack-based memory allocation - Wikipedia

    en.wikipedia.org/wiki/Stack-based_memory_allocation

    The stack is often used to store variables of fixed length local to the currently active functions. Programmers may further choose to explicitly use the stack to store local data of variable length. If a region of memory lies on the thread's stack, that memory is said to have been allocated on the stack, i.e. stack-based memory allocation (SBMA).

  8. Stack-oriented programming - Wikipedia

    en.wikipedia.org/wiki/Stack-oriented_programming

    The plates can only be stored in a stack, and can only be added or removed from atop the stack, not from the middle or bottom. Blank plates (and a marker) can be supplied and plates can be permanently discarded. Take plate 2 and put it on the stack, then take plate 3 and put it on the stack. Next, take the mul plate. This is an instruction to ...

  9. Deterministic pushdown automaton - Wikipedia

    en.wikipedia.org/wiki/Deterministic_pushdown...

    Symbols lower in the stack are not visible and have no immediate effect. Machine actions include pushing, popping, or replacing the stack top. A deterministic pushdown automaton has at most one legal transition for the same combination of input symbol, state, and top stack symbol. This is where it differs from the nondeterministic pushdown ...