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One UI is a user interface (UI) developed by Samsung Electronics for its smart devices, including Android devices running Android 9 (Pie) and later. Succeeding Samsung Experience , it is designed to make using larger smartphones easier and be more visually appealing.
Samsung DeX (stylized as SΛMSUNG DeX) is a feature included on some high-end Samsung handheld devices that enables users to extend their device into a desktop-like experience by connecting a keyboard, mouse, and monitor. [1] [2] The name "DeX" is a contraction of "Desktop eXperience".
Samsung Experience (stylized as SΛMSUNG Experience) was the name of the software overlay by Samsung for its Galaxy devices running Android 7.x “Nougat” and Android 8.x “Oreo”. It was introduced in late 2016 on a beta build based on Android 7.0 “Nougat” for the Galaxy S7 , succeeding TouchWiz . [ 1 ]
Samsung Dex Support, CloseBy, Web Payment-Deep integration with Samsung Pay, Progressive Web App indication badge [12] 5.4 Chromium 51 Beta March 2017 [13] Stable May 2017 [14] tab navigation with a swipe gesture, a quick menu, an enhanced navigation page (China only), and a content blocker status UI (in menu). [15] 6.0 Chromium 56 September 8 ...
There was also a Samsung Apps TV for smart TVs, which had gotten 10 million downloads by October 2011. Samsung also held a developer challenge called Free the TV Challenge , which was won by WeDraw in 2010, an application that could draw on mobile and display on the TV screen.
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"Bixby Home" (which has been now named "Samsung Daily" on One UI 2.1, & recently replaced with "Samsung Free" in the latest One UI software update) [21] was a vertically scrolling list of information that Bixby can interact with, [clarification needed] for example weather, fitness activity and buttons for controlling their smart home gadgets. [20] "
Designing the visual composition and temporal behavior of a GUI is an important part of software application programming in the area of human–computer interaction. Its goal is to enhance the efficiency and ease of use for the underlying logical design of a stored program, a design discipline named usability. Methods of user-centered design ...